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XIV
:
Temperance
Keys
and Doors
Items that open
doors and the design of
the places where
they are hidden
Doors that stand in the player's path, and keys for opening
them. When it comes to keys in particular, there is a curious trend in the
places where they are kept, and one can feel that a deep meaning is
concealed even in the strange ways that they are hidden. Couldn't it be that
keys are not items merely for opening doors and that there is a major
significance to the places where they are found? Let's explore the
intentions of the creators.
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C
r e a
t o r
' s
C o
m m e
n t a
r y
Concerning the places where keys are put, they are often chosen not
so much because of the scenario as for production reasons. The
"cooked key" for example-- the weirdness of how the dog swallowed
the key and was cooked like that. The key that comes out of the soft
drink can from the vending machine plays off of a fear of machines
that perform functions outside of their predetermined roles. The key
that is stuck to the wall in the hospital depicts the incoherent
thought processes of someone who is not of sound mind. If anything,
I'd say there are more cases in which meaning is entrusted to doors,
don't you think?
(Hiroyuki Owaku) |
The irrationality of such an
improbable thing happening bewilders the player. |
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from
[SILENT HILL]
Keys for eclipse
The word "eclipse" comes from astronomy. For example, a solar
eclipse occurs as a result of an overlap of the positions of the
sun and moon. This can also be interpreted as signifying the
overlap of Alessa and Cheryl.

Upon opening the door, in an
instant the town is enveloped by darkness and light around Harry
is literally blocked off.
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The significance
given to doors themselves
In the Silent Hill series, like religious key
items, keys with motifs pertaining to literary works and the
like, the presence of the doors that obstruct the path of the
player is also full of profound underlying suggestions.
Looking back at some representative doors that have appeared up to
this point in the series, let's reaffirm the important
significance that each of them holds.
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from
[SILENT HILL 2]
Doors on the floor
The strangeness of vertical corridors and opening doors on the
floor is evidence that the world James sees is not reality. Of
course even for the player, these things cause strong feelings
of uneasiness and tension. |
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from
[SILENT HILL 3]
The moon door
The message on the door that reads "piling up the 300th day and
night" followed by "cries of pain are heard" is a metaphor for
the sequence of events from conception to childbirth. It
suggests the harsh fate that awaits Heather, who has become
pregnant with God. |
James, who
accepts the strangeness of the vertical corridors,
is not of a normal state of mind.
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Since it's the "moon door," a moonstone was chosen
as the item that opens it..
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101 |