by
DVDRAMA
Translation
from French by La Hire
from
The Silent Hill Forum
A lot of people
didn't understand why the Zone 2 DVD of Silent Hill
didn't have much bonuses compared to the Zone 1
version for example.
The
explanation is, in fact, simple. The movie was ended
ten days exactly before the release in the American
Theaters which was itself ten days before the French
release. The movie contains exactly 756 FX shoots
and, like most of movies rich in SFX, it was ended
at the very last moment. I wanted to say it, it's
not really exceptional. But we wanted to be pleased
of the FX, me and my editor Sébastien Prangère and
my producteur Andrew Mason. Andrew Mason was not
only producer of the Matrix movies, he was also SFX
director on The Crow and Dark
City, so in new a lot about that. We all had
a very precise idea about the quality standard we
wanted to reach considering of course the 4 millions
dollars kept for the Special Effets budget.
4
millions dollars for the Special Effects??? That was
all???
It was
much better than the 300, 000 Euros for the
Botherhood of the Wolves Special Effects!
(laughs) We, anyway, worked until the last
moment and it was impossible for us to have some
time for creating bonuses. Peoples know that
Sébastien Prangère – who supervised the extras of
every of my DVD- and myself we like to make great
collector editions. We love that, we're fond of DVD,
we're some « supports fetichists ». But we didn't
have the time...Because once the film was released,
our work was not over: by contract we had to give
the video elements like the « pan and scan » copy
for the commercials channels, another one in 1: 77
format for later HD broadcasts, and censored version
(who will certainly never be released – its less
than 80 minutes long!)... In a more optimistic way,
we could increase the quality of several SFX shoots
and put them in the master. In the end, it was not
four month we had before the American DVD release
but only two. And for a movie like Silent Hill
we need time: you speak about a movie with a
mythological background which is the adaptation of
another media... So there was a huge editorial work
to give to have the best collector edition possible.
It was almost impossible to do that...
Not
only the lack of time, my other problem was the bad
souvenir I had of the Collector DVD of
Botherhood of the Wolves. StudioCanal
wanted to release very quickly a Collector Edition I
was not truly satisfied with. It was the 3 discs
edition with that so called-leather cover which I
thought was pathetic. For me the true Collector
Edition of the movie was the 4 Discs edition
released one year later after the last one was sold
out. It was a very pretty packaging – lenticullar
cover and solid binding- whoch was made by HK itself
by my assistant Paola Boileau ( Nota: She
also makes covers and menus for the HK DVD after
having taken care of the HK Magazine model). But
peoples thought this new edition was some way to
make extra money. I understand them: they bought a 3
DVD Edition and suddendly they're told that the true
collector was the one containing 4 DVD. I didn't
want to do that again so I decided the Zone 2
edition who only have the movie and the bonuses from
the Zone 1 DVD. I just allowed myself to optimize
the transfer with a new calibration and by spreading
the whole content in two discs. And that 's all. The
Silent Hill Collector will come one day but not
before long. I'm actually preparing my next movie,
Onimusha, and I'll take care about
that Silent Hill collector when I'm
back which means not before half and two year or
three year.
What
about the one hour documentary on the DVD?
It was
a typical promotional making-of. It was directed by
a Sony-Tristar (U.S Distributor) team before the
very end of post-production: that's why there's
nothing about the optical effects of the movie
because they're still not existing! This making-of
just show then the effects directed during the
shooting of the movie like the creatures, their
choregraphies, the decors, the Silent Hill world
architecture, etc... It's an interesting documentary
for me but without the big part which was the movie
characteristic.
Do you
plan to use the possibilities provided by the new HD
Formats? (HD-DVD, Blue-Ray?)
It's
indeed a third and good reason to postpone the
collector's edition. We are in actually in some kind
of weird period: we have a feet in the past, the DVD
low-definition, and another feet (or let's say three
feet fingers) in the future, the HD. (getting
nervous) Actually movies are released in a
muddled way, mostly gathered into huge packs...I'd
add that carefully produced editions have become
extremely rares. There are of course some exceptions
like King Kong. But it was only
because Peter Jackson was there. I need to say the
truth: the DVD which are released actually in USA
are a lot less pretty than those which were released
3-4 years before. And that, just because editors
only think about their catalogues. I recently bought
an imported DVD with three movies inside with
Randolph Scott, including two pretty DVD from André
de Toth: the three movies on the same disc without
any subtitle, nothing. And Warner is releasing
that?! They have never, until now, released DVD with
no subtitles, French or English. Just that I wanted
to say that to release a very well produced DVD in
that kind of market was useless. You should better
wait for the high definition and the way you'll
remake your video edition in a « sexier » way and in
that case propose the Silent Hill
collector, maybe in a DVD-HD-DVD bundle. That would
be better than buying a half-made stuff.
Did you
see the Silent Hill Blu-Ray version?
No. And
in any case I have no rights to watch at the
American DVD which is pathetic from my point of
view. I think you've been pretty nice with that Zone
1 edition on DVDrama. The cover is awfull, the way
the compression was made is disastrous, and the High
Definition master was fiddled with to give in the
end some kind of low definition master and bit
greyish (Nota: A DVD indeed is always made
from a Low Definition Master itself coming from a
High Definbition master). It's a common mistake
today: we work on the HD master without taking care
of what the Low Definition master is going to be on
DVD. For the Silent Hill Zone 2 DVD, I
wanted to work from a Low Definition master
directly. That's why the result is great now!
(Laughs!) I worked considering the limits of DVD
and optimized the depiction without taking any
risks. At the end we spent eight full days on
calibration – and that's a lot considering that a
DVD is made in only one day to the max! After each
sessions, I wanted the result to be masterize and
asked to have a « Control-DVD » so that I could
watch it on several screens. Only after I could
correct the mistakes. Everybody was getting crazy
with that... But I swear it's the only way to
succed. I always to that for my movies.
But
do every directors can supervise like you their DVD?
No.
Fortunately for me, I work in Metropolitan, the
Samuel Hadida Company, where I'm totally free. You
cannot criticize the poor cineasts as they see their
"baby" taken to be changed into a bad DVD: they're
not protected like me. I'm very lucky. It's not that
I'm more perfectionist than another one. Directors
should have that kind of control on their movies.
But it's not the case.
That's
a bit what happened to Pascal Laugier on
Saint-Ange with ARP (Note: and producted
by Gans).
God
knows his movie is beautifull! But despite that,
Pascal couldn't control its DVD. In the end the
Canadian eidition is far better than the French one:
it contains the two versions (Note: each
scenes were shot in French and English) on two DVD,
with several extras which are not on the French
edition, like the cut scenes. Which means if peoples
want to have the real version of Saint-Ange
they must watch at House of Voices-
which is the US title. A good proff that the work
was not made correctly here...
Well it
was not really a surprise...
Each
people has its own conception of video edition.
Personally I prefer to watch a movie in a theater
but the video is the true life of a movie. The
release in theater is just a moment of «prestige .
Today a movie exists before all and especially on
the plasma screens in our rooms, we all know that.
To work hardly on a master is a garantee for me that
the movie I'll give will be as I wanted it to be.
In comparison how much time
did you spend to calibrate Botherhood of the
Wolves?
About a
week like Silent Hill. At the same
time it was very different because for
Botherhood of the Wolves I completely remade
the colors. One must know that I'm responsible of
the calibration of my two mivies, for the theaters
as for the video. And in both case, Dan Lausten, my
lead photographer was not available any more as he
was working on another movie. So I have a good
knowledge of the chromatic balance of my movies and
I like to take care of that by myself...
What
could we find on the Collector DVD of Silent Hill?
What
I'd like to explore are, of course, the
relationships beetween the game and the movie
universes and also everything which lead both, Akira
Yamaoka and me, to make our choices for this
adaptation. I worked fully hand-in-hand with him. He
watched at everything since the script writting. I'd
like to talk about that because it's important to
render unto Caesar that which is Caesar's. What I
loved personnaly was to put not only the universe
but also its video game structure. I was thinking
about that for a long time and it was really
exciting to do it with, as a support, a so noble and
innovative game. But about the artistic part, I only
stay in my illustrating role. I tried to put on the
screen the textures, the shades, the game visual
aspect. When I compare Silent Hill to
contemporary art, one must not forget that that was
the purpose of the game. It was not me who found
about that comparison, it was the idea of Akira
Yamaoka and the Silent Team. In fact I'd like to
remake the path we both had to build that film.There
are a lot of stories. For example it was vital for
Yamaoka to make the film as Silent Hill 5
didn't received the agreement to be made. Like
everybody know, the game budgets didn't stop to
increase and the upcoming movie could convince
Konami to give funds for a fith episode. So there's
a lot of things to say about not only the
Silent Hill mythology but also its
commercial viability. The game has a lot of succed
in angloponic countries like USA and England but
also in Germany. But it was sold to only a few
thousands copies in France...like in Japan where
Silent Hill had not commercial viability. It's a
very esoteric game for a lot of peoples...
How was the movie successful
around the world, especially in Japan?
We've
been disappointed by two markets: Germany and Japan
for a very simple reason: Silent Hill
has been released along with Mission
Impossible 3 and Pirates of the
Carribean 2. We've been litteraly crushed at
because we were aiming the same public, mostly the
young ones. But around the world, the movie worked
pretty well. It grossed 100 millions dollars which
was our purpose, considering the other video game
adaptations results and especially the two
Resident Evil movies, also co-produced by
Samuel Hadida. It's difficult to compare the
grossing funds of Silent Hill to Mission
Impossible's 3 for example. My movie was sold
territory by territory and, to analyse its succes,
you must look at the local receipts. The movie
really worked well in USA. The movie was acquired
for 14 millions dollars by Tristar. And that's all.
They didn't add a cent. The movie ended by grossing
50 millions dollars, to which we must add the 30
millions of DVD rents and other 30 millions for the
sellings. Considering the price it was bought, it's
really good. I'd say that the promotional spendings
reached 25 millions. So there will be a Silent
Hill 2: it's been officially ordered and
it's actually en route. Once he'll have finished his
adaptation of the game Driver, Roger
Avary will work on it, helped by his pal Neil
Gaiman.
Was the
movie success predicted?
No, not
at all. I'm really pleased because it's one of the
biggest success of the year in horror movie, the
third one in fact (considering the money it won)
just after Saw 3 and The Omen.
I'd add that in most of the case only teen movies,
sequels or remakes have such a succes. But
Silent Hill is a weird movie, beetween SF,
Clive Barker's novels and hardcore horror...I was
helped by the indredible trust I was given by, not
only the movie producers, but also the peoples from
Sony-Tristar.
But
they asked you to add the scenes with the husband
played by Sean Bean...
Yes: in
the original script the husband only appeared at the
begenning and the end. But the executives were
really afraid to make a movie without any masculine
element. To comfort them, I added the scenes with
Sean Bean. Even if I like the scene where his wife
and himself are crossing each other in the two
differents dimensions, I never found these scenes to
be very useful. I knew they could add several
informations and explanations which could exploit
the pure oneiric film astmosphere. When I watched
the final cut, I realised that the scenes created a
problem: by the night and day alternation they put,
these add-ons where putting upside-down the
«subjective» time of the movie. So for the public
the actions wasn't happening during a day but three.
The movie was written and build by Roger Avary like
a Twilight Zone episode, which mean in
a concice way. Adding these scene made the movie
losing its balance. As Tristar only tested the
movie, without showing it to peoples outside the
studio, nobody anticipated the problem. It was only
after the movie was released what we all realised we
should have cut out these scenes and kept them for
the DVD.
These scenes were writtent before or during the
shooting?
Before
fortunately! Sean Bean has been hired very quickly
and came the day before the shooting, just coming
from another movie. Everything went quickly and we
didn't have the time to think about these scenes.
Besides, when I was editing the movie, I continued
to rewrite several elements which I found were not
great. As Sean only played for five days and owned
us three more by contact, I decided to shoot again
several shots with him in a faster way. Like that
phone call in the car which replace a scene with an
archivist. From that, I conclude that a horror movie
should not last more than 2h05!! (laughs)
That kind of movie only needs 105 minutes and
Silent Hill should have had that length.
The
studio didn't tought about that length problem?
No,
they don't think like that. Peoples in studios are
very kind in most of the case. But the way they see
the public is just demographic: young white peoples
must be pleased, young black peoples must be
pleased, young girls must be pleased, young men must
be pleased, etc... Which mean they build a movie by
adding the differents kinds of publics and not by
refering to a global audience. Just look at
The Departed from Scrocese: the movie is 45
minutes longer than the Hong-Kong version which was
perfect and why that? In any way because they wanted
to give a bigger role to the girl. Without that, the
only female characters of the movie would have been
whores! Just imagine how bothered were the
executives. That's the way it works in USA and you
must accept it. But in my case it was not a big
sacrifice compared to the liberty I had? They just
put a royal peace up to me!
I heard
that the studio didn't give you any comment about
your first cut...
I was
expecting to receive ten pages full of notes. In the
end I just had only one comment about the Irish
accent of Sean Bean and the Australian one of Radha
Mitchell who were too much noticeable in three
scenes. That was all. Samuel and Andrew were
astonished: they had never seen that. Samuel had
just produced a Tony Scott movie, Domino,
and in the hand they received dozens of pages with
notes. But with Silent Hill which was
apparently a more hard edge product, nothing.
Well, honestly I think the studio really liked the
movie but they also had a date of release they
didn't want to miss in any case. By asking me too
much changes, the movie could have not been released
in date. And the movie only cost them 14 millions...
What
about the censorship?
Too
much good. For me it was almost a disappointment. My
producer Samuel Hadida was very afraid about some
movie shots, especially the death of Cybil, the cop.
I wanted for this scene an unforgetable effect which
could show directly somebody been roasted alive on a
stake. I wanted to avoid the use of a puppet. So we
worked a lot with the technicians from Buf, the
French Special Effects studios to recreate on the
screen the effect of a chicken turning on its spit.
When Samuel watched at the scene, he was terrified:
«It'll never pass, we're in the shit...». And there
were also the skinning of Anna, the rape of
Christabella with the barbed wires... We finally
showed the movie to the canadian censorship...and
we've been surprised. The violence of the movie was
said to be... «acceptable». And this for three
reasons: the story doesn't happen in the real world
(laughs), that's the incredible story of a
woman who tries to save her daughter and there's no
gun. Well, there's a gun but it's useless. With
these three explanations we were ok to go and we
didn't realise that. After what, the movie was
described as «Not suitable for peoples under 14» in
England considering that in that country everything
has a NC-17 rating. France only got a PG-13 and that
was the best of the best.
So today in a movie, you
can roast a woman, rape another one with barbed
wires and cut her in two parts as long as it's not
happening in reality and there are no guns!
That's
the proof that censorship is useless, it's totaly
absurd. So is the better for us. I think that the
movie was cut only in Singapour for questions of
religion but that's all. Silent Hill
was, let's say, «blessed». Of course it makes you
smile when you see the problems Saw 3
is facing.
The
electoral period help censorship...
Exactly. Parliamentaries discussions are already
opened about cinema and video games. The more
optimistic will tell you that it'll allow to rebuild
a true counter-culture. Other peoples will tell you
you'll have to hide youself to rent and lend movies
and games... In any case, we're facing in France a
stregthening of censorship. What happened to
Saw 3 is showing it. So make the most of
Schizophrenia in 20H30 on Cine Cinema
because in a few time it'll be only a souvenir...
Do you
have cut shots in Silent Hill?
In fact
there's a missing scene I didn't put in the cut.
It's a scene in the church which happened just after
the light came back. Christabella came to speak to
the two women. That scene was a kind of «clone» of
the scene with the organ on the mezzanine of the
church. It was the only cut scene.
But in the Making-Of of the DVD we can see
another scene which is not in the movie: the armless
monster attacking in the town.
Yes but
it wasn’t really a cut scene. It was more
complicated...As you know I chose for the
Silent Hill monsters to use old technics:
the monsters are all played by dancers in costumes,
filmed in a reverse way or with different speeds to
have some weird movements. It worked very well. We
however had some problems with a creature: the
trunk-man indeed. Several weeks before shooting the
scene where Cybil is killing one on the road, we
shoted another meeting with a trunk-man in front of
the Silent Hill Hotel. Wounded, the creature started
to crawl under a car like an insect with three
broken paws to finally disappear in the sewers. That
sequence was shot indeed. But as we were short in
time for the movie (Note: 60 days to shot
it!), I asked the the second team to shot the
inserts where the creature crawls underground.
Everything was planned by advance by my
choregrapher, Roberto Campanella, but that day the
Canadian producer decided not to spend money so the
poor choregrapher stayed at home! The poor second
team had the mission to make the creature crawling
by immagining how it would. During half a day, they
dragged the trunk-man laying on a skate-board, on a
big green plywood and planned to see how to move the
legs later. When I saw the rushes I was devastated:
it was not at all what I was planning. I asked to
shot again the scene. This day the Canadian Producer
didn’t like my tone and we almost ended in a fight.
Without any extra funds, no more scene.
When I
shot later the sequel of that sequence, I rewrote
the scene so that the girls could get directly in
the hotel, attracted by the screams coming from the
inside, without meeting the creature. So the scene
we have in the making-of has no place today in the
movie. It’s been cut just because it hasn’t been
finished. Just because a producer wanted to keep a
few hundred of dollars and to sing one’s own
praises.
Did you
have other problems of the same kind during the
shooting?
Only that.
But nothing anormal.
That’s
how it happens in a shooting where special FX are
permanents. A lot of elements and concepts have been
deleted or modified. Maybe you’ll see one day the
original story-boards of the movie and you’ll see
that the end of the movie was totaly modified. At
first, Alessa’s revenge was very different. When
Christabella stabs Rose, darkness comes out the
wound and create a huge black swamp, almost a
swimming-pool from which emerge six pyramids Heads,
each carrying a different weapon. It looked like an
Anime from Yoshiaki Kawajiri (Note: director
of Ninja Scroll). The six Pyramids
Heads massacred the peoples in the Church in some
kind of tribute to Dante’s Inferno.
They just skewered them, cut them from head to
toe...It was very tasty!
Why did
not you shot that end?
The
end of the movie was supposed to be shot at the end
of the shooting. After having delayed the plannings,
hard days and extra hours I only had half and one
day to end the movie. The guys from the insurrance
company who were covering the movie were here to be
sure the movie would end correctly. Of course they
were asking themselves how we could shot the final
sequence in time. One day, during a lunch with
producers, they asked me if I could finish the final
scene in half and one day. I answered I couldn’t. As
I only had a Pyramid Head for me I would have to
shot him several times with a different weapon to
duplicate him in post-production. They said: “It’s
very simple, Mr Gans. You have one week to come back
with a new end. We don’t even want you to try to
shoot that scene”. Of course, the producers who
wanted that scene were not happy at all. My
story-boarder, Thierry Ségur, was back in France and
we were communicating by webcam. I was speaking with
him and I got an idea: “ Listen, let’s make it
simple. Let’s remake Legend of the Overfield!”.
I still remember him laughing to death...
Urotsukidoji (the Japanese title) is an
ultraviolent Japanese Anime we’re both fond of. In
any case, it was a good idea: in half and one day, I
just shot very wide shots were fanatics attacked by
Alessa were moving in a simple way. I knew the
tentacles would ensure the continuity from a shot to
another. With my editor Sébastien Prangère, we even
used shots from Legend of the Overfield
to complete the cut. Besides, there are two inserts
which are exact clones scenes from shots of the
Anime. In the first OAV of Legend of Overfiend,
take the scene where a devilish teacher rape one of
her pupils with tentacles and compare! You’ll see!
(laughs!)
We can
see a huge difference with Botherhood of the
Wolves: the lack of references. Was it just
because Silent Hill, the game, was a good reference?
In part
yes. But the main reason comes from the fact I’m
listening to critics, especially those I had with
Botherhood of the Wolves. In some
way there’s always something true in the critics,
even the badly written ones. Of course the
exaggeration of references was the most noticable
critic of Botherhood of the Wolves.
But that was the project of the movie: to pay a
tribute to Italian popular cinema from the 60’s. But
once I started Silent Hill I wanted to
do with these critics: in Botherhood
there were too much references, but also too much
slow-motions scenes, too much fade effects, to much
fade-to-black effects, etc...Ok, understood! With
Sébastien Prang_re, we got rid of all these effects
for Silent Hill. There’s only
one slow-motion in the movie and it cannot even be
seen. There are no fade effects and I tried to erase
every cinematographic references to concentrate more
on contemporary art. They were already in the game
but they allowed me to show another personal
interests I have. Of course you could find picturals
references in Botherhood of the Wolves,
especially the German XIXth century paintings.
But I could completely act freely in Silent Hill and
pay tribute to Dali, Bellmer, Francis Bacon, Jean
Cocteau, Giacometti,...
As a
former film critic, you accept the role of critics
about your movies?
Of
course. My friends, several being themselves
filmakers, really admire my capacity to take critics
as they can’t do it themselves. A bad critic and
their day is blown. They look down. In someway, this
relationship with critics allows me to live my
passion in a better way. I read critics to analyse,
understand them. And I find true things inside.
There always will be critics I’ll reject, like those
who say my movies are too much aesthetically
pleasing. Sorry but that’s my cinema. I don’t want
to do rotten movies with blurry shots, badly cut,
because some peoples think my movies are too much
aesthetic. But when they say I do too much
manierism, there’s too much lacks, too much camera
movements, etc I think that’s interresting. And for
my next movie, I’ll keep in mind the critics I had
with Silent Hill. Just understand me,
it’s my only reference... If I only listened to
those who, sorry to be so much rude, lick my balls I
could not go on. Critics are what make me think I
still have to work. I like that.
Did you
start to make your own critic of Silent Hill?
Of
course, once the shooting was over. By watching the
rushes, you always start to critic yourself. For
example I wanted to do a fantastic movie build on
the concepts and atmosphere. That why my idea of the
“noble fantastic”. Today I think I should have been
less demanding. I should have sent several fear
effects directly to the spectator face. It was a
recuring joke on the stage where the producers came
to see me and say : “God Damn it just make the door
slaming!”. And me: “No no no! Peoples are not
idiots!”. I stayed deep in my own conception of
fantastic cinema which is not everyone’s. Horror
movie is actually some kind of reactionnary genre:
you have a lot of slashers where peoples are
attacked, put in pieces before they strike-back. Not
very classy, even if I admit to have loved a movie
like Hostel! Silent Hill is a
reference to another kind of fantastic, the one
coming from Clive Barker, Lovecraft novels... More
literary references. There are anyway pretty violents
scenes in Silent Hill…
Yes of
course, beause I can do them, and also because they
were necessary for the story. Let’s understand that:
I’m a commercial director. Not in a cynical and
opportunistic sence. I mean my movies are for
people who watch them with their pals saturday at
night. So I must give to the public what he’s
expecting to see and I pust do my best. So I was a
bit disappointed that people thought Silent
Hill lacked of starts when I fought with
producer to not fall into the trap...in the public’s
name. There are people paying to have an instant
emotion and I disappointed them. I don’t want to
forget anyone. I don’t see why I should separate the
spectators in different categories with more
important people and less important people: I
don’t want to have that debate, I just don’t want. I
think my responsibility, especially when I’m given
45 millions dollars, is to make the most people
possible happy. I don’t want to play the artist. But
I’m also happy to hear or to listen that
Silent Hill is closer to Orphée
from Cocteau than a common slasher...
Do you plan to correct that in
Silent Hill 2?
Yes.
Silent Hill was a difficult movie to
make, because I had to organize a complex mythology
which is not known from the whole public: going from
a dimension to another, Alessa’s story, the clone
theme... I spent a lot of energy to work on these
concepts. But I’ll maybe not be able to take care of
Silent Hill 2 because of my planning
on Onimusha...
Do the
Japanese will give the same trust you had to another
director for Silent Hill
2?
The peoples from Sony already said to Samuel Hadida
that they wanted the sequel to be visually as great
as the original one. For them it’s important that
the spectators of the sequels don’t think they’ve
been tricked. In the case I couldn’t take care of
Silent Hill 2, the next director will
have to keep the style of the first movie...
What kind of director could make Silent Hill 2?
The
Japanese and we agreed on that point: we didn’t want
to make an Hollywoodian movie and I’d like the next
movie director to be European. In the best case
French.
You
have an idea ?
I have
some. But in any case, I’ll not be very far. With
Samuel Hadida, we’re very...”familly”...
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