Artifacts

Artifacts boost your gameplay abilities. To equip an artifact, press the START button to access the book, then touch a slot on the Character page and select an artifact to place there. Note the STAT+ above each slot: if the artifact in that slot affects that stat, you will receive an added boost.

Aglaophotis Locket

#1
Description: A small locket containing a peculiar red liquid, said to dispel evil forces.
Effects: STR +2, VIT -1, MND +3
Availability: Zone 1+ (rooms), Zone 13 (Valtiel's reward).

Amethyst of Rain Goddess

#2
Description: An uncut piece of crystal, considered an antidote to drunkenness.
Effects: VIT +3, MND +3
Availability: Zone 5+ (rooms), Zone 11+ (shop).

Amulet of Solomon

#3
Description: A small, metallic amulet bearing the Star of David.
Effects: STR +1, VIT +1, MND +3
Availability: Zone 1+ (rooms), Zone 17 (Valtiel's reward).

Ancient Cedar Incense

#4
Description: A bushell of incense sticks with the scent of trees.
Effects: STR -1, VIT +1, MND +3
Availability: Zone 4+ (rooms), Zone 5-6, 22+ (shop).

Arcana Deck

#5
Description: A complete, yet worn deck of tarot cards.
Effects: MND +1, INT +2
Availability: Zone 15+ (rooms).

Blood Packet

#6
Description: A small, plastic medical packet filled with someone's blood.
Effects: VIT +3
Availability: Zone 10+ (rooms), Zone 16+ (shop).

Bundled Sticks

#7
Description: A tightly-wrapped collection of sharp, wooden sticks.
Effects: DEX +1, VIT +1
Availability: Zone 3+ (rooms), Zone 4+ (shop).

Carved Wax Doll

#8
Description: An unsettling wax carving of a horned figure.
Effects: DEX +1, AGI +1
Availability: Zone 12+ (rooms), Zone 13+ (shop).

Chalk of Rituals

#9
Description: An ornate black box filled with pieces of chalk used for unholy rites.
Effects: STR +1, AGI +3, MND +2
Availability: Zone 13+ (rooms), Zone 18+ (shop).

Chamuel's Rose Quartz

#10
Description: A rose-tinted piece of jewelry designed after the archangel of love.
Effects: VIT +1
Availability: Zone 14+ (rooms), Zone 7-11, 22+ (shop).

Channeling Stone

#11
Description: A medallion with a deep blue stone inset, which produces a constant hum.
Effects: None
Availability: Zone 22+ (rooms), Zone 25+ (shop).

Charcoal

#12
Description: A small piece of black, crumbling charcoal.
Effects: STR +1, INT +1
Availability: Zone 2+ (rooms), Zone 1-6, 22+ (shop).

Crane's Neck

#13
Description: A short bamboo shoot with a tattered red ribbon tied around it.
Effects: DEX +2, AGI +2
Availability: Zone 10+ (rooms), Zone 22+ (shop).

Crest of Mercury

#14
Description: An iron rod, shaped for the Roman messenger god.
Effects: STR -1, VIT +3, AGI +1
Availability: Zone 7+ (rooms), Zone 16+ (shop).

Dog Tag

#15
Description: A small, gold pet tag with the Japanese character for "dog" on it.
Effects: None
Availability: Zone 1+ (rooms), Zone 19 (Valtiel's reward).

Emblem of the Hierophant

#16
Description: A golden, multi-pronged religious artifact.
Effects: DEX +3
Availability: Zone 3+ (rooms), Zone 9+ (shop).

Fang Necklace

#17
Description: A lace necklace threaded through sharp animal teeth.
Effects: STR +3
Availability: Zone 13+ (rooms), Zone 3+ (shop).

Feather Nightmare Catcher

#18
Description: A hand-woven, Native American charm said to repel nightmares.
Effects: AGI +1, MND +1
Availability: Zone 2+ (rooms).

Flask of Mineral Water

#19
Description: A small, polished flask filled with a clear liquid.
Effects: VIT +3
Availability: Zone 50+ (rooms), Zone 10-12, 22+ (shop).

Flint Arrowhead

#20
Description: A thin, gray stone chipped into the shape of an arrowhead.
Effects: STR +1, VIT +1, MND +1
Availability: Zone 1+ (rooms), Zone 6-9, 22+ (shop).

Foul Pudding Cup

#21
Description: A rank, leaking single serving of what was once pudding.
Effects: STR -1, VIT +3
Availability: Zone 5+ (rooms), Zone 10+ (shop).

Golden Ankh

#22
Description: A brilliant golden Egyptian trinket representing eternal life.
Effects: STR -1, DEX +4, VIT -1
Availability: Zone 26+ (rooms), Zone 9+ (shop).

Halo of the Sun

#23
Description: A mysterious blood-red glyph burned into a flat stone.
Effects: AGI +1, MND +2
Availability: Zone 1+ (rooms), Zone 2 (Valtiel's reward).

Heirloom Ring

#24
Description: A curiously-lightweight metal ring featuring a family crest.
Effects: DEX +3, AGI +1, INT +2
Availability: Zone 28+ (rooms), Zone 8+ (shop).

Holy Candle

#25
Description: A red and white candle purported to ward off ghosts.
Effects: STR +1, MND +2, INT +2
Availability: Zone 2+ (rooms), Zone 8 (Valtiel's reward).

Horn of Red Coral

#26
Description: A red horn-like amulet said to ward off ill-wishing curses.
Effects: STR +2, DEX +3, VIT +3
Availability: Zone 23+ (rooms), Zone 10-18, 23+ (shop).

Hypodermic Needle

#27
Description: A medical needle filled with an unknown liquid.
Effects: DEX +2, VIT +2, AGI -2
Availability: Zone 17+ (rooms), Zone 18+ (shop).

Malformed Bone of Scraper

#28
Description: -
Effects: STR +1, DEX +1, INT +1
Availability: Zone 17+ (rooms).

Mermaid's Heart Pendant

#29
Description: A tiny pewter heart woven into an elaborate metal locket.
Effects: DEX +2, VIT +2
Availability: Zone 3+ (rooms), Zone 10 (Valtiel's reward).

Metal Horseshoe

#30
Description: A rusty, metal item with wax residue in its crevices.
Effects: STR +3, DEX -1
Availability: Zone 48+ (rooms), Zone 19-21 (shop).

Monkey's Paw

#31
Description: A dried, rigid monkey hand missing much of its fur.
Effects: STR -4, DEX -4, VIT +5
Availability: Zone 16+ (rooms), Zone 8+ (shop).

Moth in Amber Fossil

#32
Description: A beautifully-preserved moth, frozen in a drop of amber.
Effects: VIT +1, AGI +1, INT +1
Availability: Zone 10+ (rooms), Zone 14+ (shop).

Myrrh of Balthazar

#33
Description: A small bundle of sticks, coated in a scented, natural resin.
Effects: DEX +1, VIT +3, AGI +3
Availability: Zone 22+ (rooms), Zone 6 (shop).

Obsidian Goblet

#34
Description: A polished silver chalice with religious etchings along its base.
Effects: DEX +3, AGI +1, MND -1
Availability: Zone 15+ (rooms), Zone 21+ (shop).

Odd Perfume

#35
Description: A frosted glass container filled with a liquid that smells of infection.
Effects: DEX -1, VIT +2, INT +2
Availability: Zone 1+ (rooms), Zone 12 (Valtiel's reward).

Oil Lighter

#36
Description: A scratched-up pocket lighter completely dry of fuel.
Effects: INT +3
Availability: Zone 2+ (rooms), Zone 1+ (shop).

Ornate Finger Trap

#37
Description: A woven paper tube with an open hole on each end.
Effects: STR +5, DEX -2, INT -5
Availability: Zone 11+ (rooms), Zone 11-15, 22+ (shop).

Police Badge

#38
Description: A slightly-dented police badge.
Effects: STR +1, AGI +3, INT +1
Availability: Zone 7+ (rooms), Zone 50+ (shop).

Ruby Eye of Raven

#39
Description: A deep red stone with an inky mass at its center.
Effects: STR +1, AGI +2, INT +2
Availability: Zone 2+ (rooms), Zone 2-3, 22+ (shop).

Seed Packet

#40
Description: A pair of half-emptied seed packets with the plant's name crossed out.
Effects: MND +3
Availability: Zone 2+ (rooms), Zone 5+ (shop).

Silver Bracer of Serpents

#41
Description: A silver arm band with a dozen snakes coiled tightly around.
Effects: STR +3, DEX +3, AGI +3
Availability: Zone 37+ (rooms), Zone 22+ (shop).

Soul of Weeping Demon

#42
Description: A peculiar, droplet-shaped rock with red ember nestled in its tip.
Effects: VIT +1, MND +3
Availability: Zone 35+ (rooms), Zone 18+ (shop).

Talisman of Metatron

#43
Description: A circular slab of stone said to imbue its possessor with spiritual strength.
Effects: AGI -1, MND +2, INT +2
Availability: Zone 1+ (rooms), Zone 20 (Valtiel's reward).

Tome of the Seer

#44
Description: A leather-bound, padlocked book that can't be opened.
Effects: DEX -4, MND +1, INT +4
Availability: Zone 1+ (rooms), Zone 15 (Valtiel's reward).

Unusual Mushroom

#45
Description: An oddly-shaped red mushroom with white dots. It appears inedible.
Effects: STR -3, VIT -2, MND +3
Availability: Zone 4+ (rooms), Zone 30+ (shop).

Vial of White Chrism

#46
Description: A slender glass vial filled with milky white liquid.
Effects: STR -1, VIT +3, INT +2
Availability: Zone 1+ (rooms), Zone 6 (Valtiel's reward).

White Feather

#47
Description: A pristine white bird's feather with no obvious purpose.
Effects: None
Availability: Zone 7+ (rooms), Zone 7-9, 22+ (shop).

Winged Athame of Hecate

#48
Description: A silver dagger with symbols of witchcraft etched into its handle.
Effects: STR +1, VIT -1, MND +3
Availability: Zone 14+ (rooms), Zone 7+ (shop).

Withered Flower Bundle

#49
Description: A bouquet of dead, ashen tulips.
Effects: MND +3
Availability: Zone 9+ (rooms), Zone 13+ (shop).

Wooden Effigy of Guardian

#50
Description: A small wooden carving of a winged beast.
Effects: DEX +3, AGI -2, MND +2
Availability: Zone 1+ (rooms), Zone 21 (Valtiel's reward).

Expansion Pack

Bloodied Coronet of War

#51
Description: A crown made of hardened steel, resembling the face guard of a knight. It is said to fuel the wearer's aggression.
Effects: STR +5

Butter Cake

#52
Description: A single-serving box of a popular pastry treat.
Effects: DEX -1, VIT +5, AGI -1

Dawn the Duck pin

#53
Description: A small, metal pin featuring one of the mascots of Lakeside Amusement Park.
Effects: VIT -2, MND +3, INT +3

Disc of Ouroboros

#54
Description: A reddish, clay plate with an imprint of a snake swallowing its own tail.
Effects: MND +6

Fairy Pendant

#55
Description: A silver and gold pendant shaped in the image of a winged woman holding two pipes.
Effects: DEX +2, VIT +2, MND +2

Huey the Horse pin

#56
Description: A small, metal pin featuring one of the mascots of Lakeside Amusement Park.
Effects: STR +3, VIT -2, AGI +3

Django's Dondonda

#57
Description: A peculiar yellow fruit that smells of milk.
Effects: STR +3, DEX +2, VIT +1

Jeweled Coronet of Conquest

#58
Description: An elegant crown crafted of gold, rubies, pearls, and diamonds. It is said to feed the wearer's ambition.
Effects: INT +5

Kathy the Kitty pin

#59
Description: A small, metal pin featuring one of the mascots of Lakeside Amusement Park.
Effects: DEX +3, VIT -2, MND +3

Robbie the Rabbit pin

#60
Description: A small, metal pin featuring one of the mascots of Lakeside Amusement Park.
Effects: STR +3, VIT -2, MND +3
Availability: Zone 14+ (rooms), Zone 7-11, 22+ (shop).

Spike Coronet of Death

#61
Description: A tall crown of sharp metal blades, said to project misery and failure to anyone challenging its wearer.
Effects: MND +5

Stone of Maxwell

#62
Description: A small, porous stone that smells faintly of ammonia.
Effects: STR -6, DEX -6, VIT -6

UFO Model

#63
Description: A cheap, plastic toy that produces a low, continuous hum.
Effects: STR -2, DEX -3, AGI +5

Vine Coronet of Famine

#64
Description: A jade-tinted, iron crown woven in the shape of vines and branches. It is said to protect the wearer against poverty.
Effects: VIT +5

Effects & Prices

  STR DEX VIT AGI MND INT Buy Price Sell Price
1. Aglaophotis Locket +2   -1   +3   3,500
2. Amethyst of Rain Goddess     +3       6,720 3,250
3. Amulet of Solomon +1   +1   +3   4,000
4. Ancient Cedar Incense -1   +1   +3   1,700 850
5. Arcana Deck         +1 +2 1,600
6. Blood Packet     +3       3,800 1,510
7. Bundled Sticks   +1 +1       635 310
8. Carved Wax Doll   +1   +1     1,600 800
9. Chalk of Rituals -1     +3 +2   7,800 3,700
10. Chamuel's Rose Quartz     +1       27,000 19,000
11. Channeling Stone             3,200 500
12. Charcoal           +1 235 115
13. Crane's Neck   +2   +2     2,000 1,000
14. Crest of Mercury -1   +3 +1     4,600 2,500
15. Dog Tag             2,500
16. Emblem of the Hierophant   +3         1,620 520
17. Fang Necklace +3           2,145 1,020
18. Feather Nightmare Catcher       +1 +1   400
19. Flask of Mineral Water     +3       2,500 1,000
20. Flint Arrowhead +1   +1   +1   895 450
21. Foul Pudding Cup -1   +3       1,000 500
22. Golden Ankh -1 +4 -1       3,625 1,800
23. Halo of the Sun       +1 +2   1,010
24. Heirloom Ring   +3   +1   +2 3,325 1,715
25. Holy Candle +1       +2 +2 3,800
26. Horn of Red Coral +2 +3 +3       11,320 5,320
27. Hypodermic Needle   +2 +2 -2     4,100 2,125
28. Malformed Bone of Scraper +1 +1       +1 600
29. Mermaid's Heart Pendant   +2 +2       3,300
30. Metal Horseshoe +3 -1         4,600 2,300
31. Monkey's Paw -4 -4 +5       3,500 5
32. Moth in Amber Fossil     +1 +1   +1 1,000 500
33. Myrrh of Balthazar   +1 +3 +3     6,230 3,010
34. Obsidian Goblet   +3   +1 -1   5,075 2,400
35. Odd Perfume   -1 +2     +2 4,000
36. Oil Lighter           +3 1,300 200
37. Ornate Finger Trap +5 -2       -5 4,985 2,590
38. Police Badge +1     +3   +1 10,000 5,000
39. Ruby Eye of Raven +1     +2   +2 3,200 1,500
40. Seed Packet         +3   1,000 500
41. Silver Bracer of Serpents +3 +3   +3     77,700 31,000
42. Soul of Weeping Demon     +1   +3   6,600 3.300
43. Talisman of Metatron       -1 +2 +2 4,515
44. Tome of the Seer   -4     +1 +4 2,250
45. Unusual Mushroom -3   -2   +3   8,700 6,400
46. Vial of White Chrism -1   +3     +2 1,260
47. White Feather             5,000 5,000
48. Winged Athame of Hecate 1   -1   +3   3,145 1,720
49. Withered Flower Bundle         +3   6,205 3,000
50. Wooden Effigy of Guardian   +3   -2 +2   6,500
 
Expansion Pack STR DEX VIT AGI MND INT Buy Price Sell Price
51. Bloodied Coronet of War +5           4,000 2,000
52. Butter Cake   -1 +5 -1     6,400 3,200
53. Dawn the Duck pin     -2   +3 +3 4,400 2,800
54. Disc of Ouroboros         +6   ? ?
55. Fairy Pendant   +2 +2   +2   8,700 3,500
56. Huey the Horse pin +3   -2 +3     4,400 2,800
57. Django's Dondonda +3 +2 +1       10,700 5,000
58. Jeweled Coronet of Conquest           +5 4,300 2,100
59. Kathy the Kitty pin   +3 -2   +3   4,400 2,800
60. Robbie the Rabbit pin +3   -2   +3   5,600 4,000
61. Spike Coronet of Death         +5   4,300 2,100
62. Stone of Maxwell -6 -6 -6       3,800 5
63. UFO Model -2 -3   +5     ? ?
64. Vine Coronet of Famine     +5       4,000 2,100