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Flashlight
Description: My battered clip-on flashlight. With my job, I spend a lot of time on the road at night. When something goes wrong, it's good to have this thing strapped to my jacket. Purpose: Use it to light up the dark areas. Beware though as the light attracts monsters. |
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Radio
Description: A cheap pocket radio. Handy when I'm unloading my rig. Tunes tend to keep the boredom at bay. Purpose: Emits static when monsters are near. |
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Lucky Quarter
Description: My lucky quarter. I've had this quarter since I was a kid, from then my parents died. It's kind of a lucky charm. It has something scratched into it... looks like "61." Purpose: Helps to solve the rotary calendar puzzle in the Motel. |
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Plastic Lungs
Description: Some model lungs. This plastic organ is a replica of a set of human lungs. Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes. |
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Golden Egg
Description: An ornate, golden egg. Warm to the touch, this egg is larger than a hen's and has a oily shine to it. Purpose: Unlocks the door with an oval depression on the 1st floor of the Otherworld Hospital. |
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Plastic Liver
Description: A model liver. This plastic organ is a replica of a human liver. Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes. |
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Staff Lounge Key
Description: A small door key marked "Staff Lounge." Purpose: Unlocks Staff Lounge on the 1st floor of the Hospital. |
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Exam Room Key
Description: A small, well used key marked "Exam Room." Purpose: Unlocks Exam Room on the 1st floor of the Hospital. |
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Plastic Stomach
Description: A model stomach. This plastic organ is a replica of a human stomach. Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes. |
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Plastic Intestine
Description: A model intestine. This plastic organ is a replica of a human intestine. Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes. |
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Plastic Heart
Description: A model heart. This plastic organ is a replica of a human heart. Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes. |
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Glass Eyes
Description: A pair of glass eyes taken from the anatomy model in the Exam Room. Purpose: Unlocks the door with a death mask on the 1st floor of the Otherworld Hospital. |
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Future Piece
Description: A strange metal object. A tetrahedron with the word "future" engraved on its side. Feels heavier than it looks. Purpose: Should be combined with the other parts of Flauros to reconstruct it. |
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Basement Key
Description: A scuffed iron key with a label "Basement Access." Covered in dirt. Purpose: Unlocks Basement door on the basement floor of the Sanitarium. |
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Belongings Key
Description: A light, rusty key. The tag says "Patient Belongings Room." Purpose: Unlocks Patient Belongings on the 1st floor of the Sanitarium. |
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Archives Key
Description: A heavy iron key, with "Interview Archives" written on the tag. Purpose: Unlocks Archive on the 2nd floor of the Sanitarium. |
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Dr. Harris's Key
Description: A key with "Dr. Harris" written on its tag. Purpose: Unlocks Dr's Office on the 1st floor of the Sanitarium. |
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Jocasta Artifact
Description: A strange symbol. This symbol is made of metal and has the word "Jocasta" etched into its base. Purpose: Unlocks Female Seclusion on the 1st floor of the Otherworld Sanitarium. |
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Past Piece
Description: A strange metal object. A tetrahedron with the word "past" engraved on its side. Feels heavier than it looks. Purpose: Should be combined with the other parts of Flauros to reconstruct it. |
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Theater Ticket
Description: A faded yellow ticket for the Artaud Theater. Admits one to "The Tempest." Purpose: Should be placed at the box office counter to unlock the front door of the Artaud Theater. |
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Lumber Yard Key
Description: A heavy iron key. The label reads "Lumber Yard." Purpose: Unlock Lumber Yard's gate in Silent Hill. |
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Sun Totem
Description: A square stone totem with a sun symbol painted on it. Purpose: Should be placed into one of the two square depressions near the door in the east corridor on the 2nd floor of the Theater to unlock it. |
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Balcony Key
Description: An ornate iron key marked "Balcony Corridor." Purpose: Unlocks Balcony Corridor on the 2nd floor of the Theater. |
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125W Bulb
Description: A bulb for a spotlight, rated 125W. Purpose: Should be inserted into one of the light plugs on the Catwalk on the 2nd floor of the Theater. |
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250W Bulb
Description: A bulb for a spotlight, rated 250W. Purpose: Should be inserted into one of the light plugs on the Catwalk on the 2nd floor of the Theater. |
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500W Bulb
Description: A bulb for a spotlight, rated 500W. Purpose: Should be inserted into one of the light plugs on the Catwalk on the 2nd floor of the Theater. |
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750W Bulb
Description: A bulb for a spotlight, rated 750W. Purpose: Should be inserted into one of the light plugs on the Catwalk on the 2nd floor of the Theater. |
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Moon Totem
Description: A square stone totem with a moon symbol painted on it. Purpose: Should be placed into one of the two square depressions near the door in the east corridor on the 2nd floor of the Theater to unlock it. |
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Stage Office Key
Description: A simple metal key marked "stage office." Purpose: Unlocks Stage Office on the 1st floor of the Theater. |
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Control Lever
Description: A thin, metal lever taken from a control panel. One end is threaded to be screwed into a socket. Purpose: Should be inserted into the control panel on the stage of the Theater. |
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Falsehood Piece
Description: A strange metal object. A tetrahedron with the word "falsehood" engraved on its side. Feels heavier than it looks. Purpose: Should be combined with the other parts of Flauros to reconstruct it. |
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Motel Key
Description: Looks like a door key. Has a keychain advertising the "Riverside Motel." Purpose: Unlocks the front door of the Motel's Reception. |
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Bookstore Key
Description: A well used, simple key for a mortise lock. "Backdoor" is written on its tag. Purpose: Unlocks the back door of Andy's Books. |
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Room 306 Key
Description: A simple, grubby motel key with the label "306". Purpose: Unlocks Room 306 in the Motel. |
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Office Key
Description: A scuffed metal key with "Manager's Office" written on its tag. Purpose: Unlocks Manager Office in the Motel. |
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Token
Description: A small metal token for use in a laundromat. Purpose: Should be used in the washing machine in the Laundro Mat to switch it on. |
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Cleopatra Key
Description: A key with "Cleopatra" written on its snake pattern keychain. Purpose: Unlocks Cleopatra Room in the Motel. |
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Jeweled Heart
Description: A golden heart inlaid with jewels. When I shake it, I can hear something rattling around inside. Purpose: Should be broken with the help of the vice in the Maintenance Room of the Motel to obtain Wedding Ring. |
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Dagger
Description: An antique ornamental dagger. Looks like an ornament, but its blade cuts like the real thing. Purpose: Unlocks Nero Room in the Otherworld Motel. |
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Wedding Ring
Description: A golden wedding ring. The wedding ring has a message engraved on its band. It reads: To my June bride. Love forever, Richard. Purpose: Helps to solve the rotary calendar puzzle in the Motel. Should be inserted into a circular depression after the correct data is entered. |
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Room 500 Key
Description: A simple motel key with the label, "500." When I hold it in my hand, the hairs on the back of my neck stand on end. Purpose: Unlocks Room 500 in the Motel. |
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Truth Piece
Description: A strange metal object. A tetrahedron with the word "truth" engraved on its side. Feels heavier than it looks. Purpose: Should be combined with the other parts of Flauros to reconstruct it. |
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Present Piece
Description: The core part of Flauros. Purpose: Should be combined with the other parts of Flauros to reconstruct it. |
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Room 502 Key
Description: A key with a tag in the shape of the crescent moon. It looks like an ordinary motel key but there's something... otherworldly about this thing. It smells of ozone. Purpose: Unlocks Room 502 in the Motel. Use it to obtain the UFO ending. |
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Night Vision Goggles
Description: Night vision goggles. These goggles are perfect for sneaking up on things in the dark. Purpose: Helps to see in the dark areas without using the flashlight. |
SUPPLIES
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Health Drink
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First Aid Kit
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Ampoule
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Energy Drink
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Target Ammo
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Shotgun Ammo
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Service Ammo
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Rifle Ammo
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Assault Rifle Ammo
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Redeemer Ammo
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