ITEMS
Flashlight
Location: Travis has it in the inventory from the beginning of the game.
Description: My battered clip-on flashlight. With my job, I spend a lot of time on the road at night. When something goes wrong, it's good to have this thing strapped to my jacket.
Purpose: Use it to light up the dark areas. Beware though as the light attracts monsters.
Radio
Location: Travis has it in the inventory from the beginning of the game.
Description: A cheap pocket radio. Handy when I'm unloading my rig. Tunes tend to keep the boredom at bay.
Purpose: Emits static when monsters are near.
Lucky Quarter
Location: Travis has it in the inventory from the beginning of the game.
Description: My lucky quarter. I've had this quarter since I was a kid, from then my parents died. It's kind of a lucky charm. It has something scratched into it... looks like "61."
Purpose: Helps to solve the rotary calendar puzzle in the Motel.
Plastic Lungs
Location: Alchemilla Hospital (Otherworld), 2F, Room 205.
Description: Some model lungs. This plastic organ is a replica of a set of human lungs.
Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes.
Golden Egg
Location: Alchemilla Hospital (Otherworld), 2F, Room 202.
Description: An ornate, golden egg. Warm to the touch, this egg is larger than a hen's and has a oily shine to it.
Purpose: Unlocks the door with an oval depression on the 1st floor of the Otherworld Hospital.
Plastic Liver
Location: Alchemilla Hospital (Otherworld), 1F, Women's Toilet.
Description: A model liver. This plastic organ is a replica of a human liver.
Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes.
Staff Lounge Key
Location: Alchemilla Hospital, 1F, Women's Toilet.
Description: A small door key marked "Staff Lounge."
Purpose: Unlocks Staff Lounge on the 1st floor of the Hospital.
Exam Room Key
Location: Alchemilla Hospital, 1F, Staff Lounge.
Description: A small, well used key marked "Exam Room."
Purpose: Unlocks Exam Room on the 1st floor of the Hospital.
Plastic Stomach
Location: Alchemilla Hospital, 1F, Exam Room.
Description: A model stomach. This plastic organ is a replica of a human stomach.
Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes.
Plastic Intestine
Location: Alchemilla Hospital, 1F, Exam Room.
Description: A model intestine. This plastic organ is a replica of a human intestine.
Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes.
Plastic Heart
Location: Alchemilla Hospital (Otherworld), 2F, Room 204.
Description: A model heart. This plastic organ is a replica of a human heart.
Purpose: Should be inserted into the anatomy model in the Exam Room together with the other plastic organs to obtain Glass Eyes.
Glass Eyes
Location: Alchemilla Hospital, 1F, Exam Room (after inserting all plastic organs into the model).
Description: A pair of glass eyes taken from the anatomy model in the Exam Room.
Purpose: Unlocks the door with a death mask on the 1st floor of the Otherworld Hospital.
Future Piece
Location: Alchemilla Hospital (Otherworld), 1F, Doctor's Office (after the fight with the boss).
Description: A strange metal object. A tetrahedron with the word "future" engraved on its side. Feels heavier than it looks.
Purpose: Should be combined with the other parts of Flauros to reconstruct it.
Basement Key
Location: Cedar Grove Sanitarium, 2F, T.B. Ward (after solving the iron lung machine puzzle).
Description: A scuffed iron key with a label "Basement Access." Covered in dirt.
Purpose: Unlocks Basement door on the basement floor of the Sanitarium.
Belongings Key
Location: Cedar Grove Sanitarium, 1F, Female Dorm 5.
Description: A light, rusty key. The tag says "Patient Belongings Room."
Purpose: Unlocks Patient Belongings on the 1st floor of the Sanitarium.
Archives Key
Location: Cedar Grove Sanitarium (Otherworld), BF, East Pipe Room.
Description: A heavy iron key, with "Interview Archives" written on the tag.
Purpose: Unlocks Archive on the 2nd floor of the Sanitarium.
Dr. Harris's Key
Location: Cedar Grove Sanitarium (Otherworld), 1F, Infirmary (after solving the miniatures puzzle).
Description: A key with "Dr. Harris" written on its tag.
Purpose: Unlocks Dr's Office on the 1st floor of the Sanitarium.
Jocasta Artifact
Location: Cedar Grove Sanitarium, 1F, Dr's Office.
Description: A strange symbol. This symbol is made of metal and has the word "Jocasta" etched into its base.
Purpose: Unlocks Female Seclusion on the 1st floor of the Otherworld Sanitarium.
Past Piece
Location: Cedar Grove Sanitarium (Otherworld), 1F, Female Seclusion, Room 05 (after the fight with the boss).
Description: A strange metal object. A tetrahedron with the word "past" engraved on its side. Feels heavier than it looks.
Purpose: Should be combined with the other parts of Flauros to reconstruct it.
Theater Ticket
Location: Cedar Grove Sanitarium, 1F, Lobby (after the fight with the boss).
Description: A faded yellow ticket for the Artaud Theater. Admits one to "The Tempest."
Purpose: Should be placed at the box office counter to unlock the front door of the Artaud Theater.
Lumber Yard Key
Location: Silent Hill, in the open trunk of the car right after exiting the Cedar Grove Sanitarium.
Description: A heavy iron key. The label reads "Lumber Yard."
Purpose: Unlock Lumber Yard's gate in Silent Hill.
Sun Totem
Location: Artaud Theater, 1F, Director's Office.
Description: A square stone totem with a sun symbol painted on it.
Purpose: Should be placed into one of the two square depressions near the door in the east corridor on the 2nd floor of the Theater to unlock it.
Balcony Key
Location: Artaud Theater (Otherworld), 1F, Director's Office.
Description: An ornate iron key marked "Balcony Corridor."
Purpose: Unlocks Balcony Corridor on the 2nd floor of the Theater.
125W Bulb
Location: Artaud Theater, 2F, Lighting Box.
Description: A bulb for a spotlight, rated 125W.
Purpose: Should be inserted into one of the light plugs on the Catwalk on the 2nd floor of the Theater.
250W Bulb
Location: Artaud Theater, 2F, Lighting Box.
Description: A bulb for a spotlight, rated 250W.
Purpose: Should be inserted into one of the light plugs on the Catwalk on the 2nd floor of the Theater.
500W Bulb
Location: Artaud Theater, 2F, Lighting Box.
Description: A bulb for a spotlight, rated 500W.
Purpose: Should be inserted into one of the light plugs on the Catwalk on the 2nd floor of the Theater.
750W Bulb
Location: Artaud Theater, 2F, Lighting Box.
Description: A bulb for a spotlight, rated 750W.
Purpose: Should be inserted into one of the light plugs on the Catwalk on the 2nd floor of the Theater.
Moon Totem
Location: Artaud Theater, 1F, East Corridor near the staircase.
Description: A square stone totem with a moon symbol painted on it.
Purpose: Should be placed into one of the two square depressions near the door in the east corridor on the 2nd floor of the Theater to unlock it.
Stage Office Key
Location: Artaud Theater (Otherworld), 1F, Stage, Forest's scene.
Description: A simple metal key marked "stage office."
Purpose: Unlocks Stage Office on the 1st floor of the Theater.
Control Lever
Location: Artaud Theater, 1F, Stage Office.
Description: A thin, metal lever taken from a control panel. One end is threaded to be screwed into a socket.
Purpose: Should be inserted into the control panel on the stage of the Theater.
Falsehood Piece
Location: Artaud Theater (Otherworld), 1F, Stage, Cave's scene (after the fight with the boss).
Description: A strange metal object. A tetrahedron with the word "falsehood" engraved on its side. Feels heavier than it looks.
Purpose: Should be combined with the other parts of Flauros to reconstruct it.
Motel Key
Location: Artaud Theater, 1F, Lobby (after the fight with the boss).
Description: Looks like a door key. Has a keychain advertising the "Riverside Motel."
Purpose: Unlocks the front door of the Motel's Reception.
Bookstore Key
Location: Andy's Books, in the cash register.
Description: A well used, simple key for a mortise lock. "Backdoor" is written on its tag.
Purpose: Unlocks the back door of Andy's Books.
Room 306 Key
Location: Riverside Motel, 1F, Reception.
Description: A simple, grubby motel key with the label "306".
Purpose: Unlocks Room 306 in the Motel.
Office Key
Location: Riverside Motel, 1F, Maintenance Corridor.
Description: A scuffed metal key with "Manager's Office" written on its tag.
Purpose: Unlocks Manager Office in the Motel.
Token
Location: Riverside Motel, 1F, Game Room.
Description: A small metal token for use in a laundromat.
Purpose: Should be used in the washing machine in the Laundro Mat to switch it on.
Cleopatra Key
Location: Riverside Motel, 1F, Laundro Mat (after solving the washing machine puzzle).
Description: A key with "Cleopatra" written on its snake pattern keychain.
Purpose: Unlocks Cleopatra Room in the Motel.
Jeweled Heart
Location: Riverside Motel (Otherworld), in the heart-shaped pool.
Description: A golden heart inlaid with jewels. When I shake it, I can hear something rattling around inside.
Purpose: Should be broken with the help of the vice in the Maintenance Room of the Motel to obtain Wedding Ring.
Dagger
Location: Riverside Motel (Otherworld), 1F, Diner.
Description: An antique ornamental dagger. Looks like an ornament, but its blade cuts like the real thing.
Purpose: Unlocks Nero Room in the Otherworld Motel.
Wedding Ring
Location: Riverside Motel, 1F, Maintenance Room (after cracking the Jeweled Heart with the vice).
Description: A golden wedding ring. The wedding ring has a message engraved on its band. It reads: To my June bride. Love forever, Richard.
Purpose: Helps to solve the rotary calendar puzzle in the Motel. Should be inserted into a circular depression after the correct data is entered.
Room 500 Key
Location: Riverside Motel, 1F, Reception (after solving the rotary calendar puzzle).
Description: A simple motel key with the label, "500." When I hold it in my hand, the hairs on the back of my neck stand on end.
Purpose: Unlocks Room 500 in the Motel.
Truth Piece
Location: Riverside Motel (Otherworld), 1F, area beneath Room 500.
Description: A strange metal object. A tetrahedron with the word "truth" engraved on its side. Feels heavier than it looks.
Purpose: Should be combined with the other parts of Flauros to reconstruct it.
Present Piece
Location: Alchemilla Hospital, Basement.
Description: The core part of Flauros.
Purpose: Should be combined with the other parts of Flauros to reconstruct it.
Room 502 Key
Location: Silent Hill, on top of the staircase next to the Post Office (appears during second and further walkthroughs).
Description: A key with a tag in the shape of the crescent moon. It looks like an ordinary motel key but there's something... otherworldly about this thing. It smells of ozone.
Purpose: Unlocks Room 502 in the Motel. Use it to obtain the UFO ending.
Night Vision Goggles
Location: Travis has it in the inventory from the beginning of the game (appears after gaining the Stalker accolade).
Description: Night vision goggles. These goggles are perfect for sneaking up on things in the dark.
Purpose: Helps to see in the dark areas without using the flashlight.
   
SUPPLIES
Health Drink
Description: A refreshing herbal drink. With a mixture of herbs and vitamins, this drink is perfect for combating aches and pains.
First Aid Kit
Description: A complete first aid kit. Filled with bandages, sutures, and other medical supplies, this can treat serious injuries.
Ampoule
Description: A narcotic ampoule. The powerful narcotic in these ampoules can ease the pain of any injury. The pack a kick, too.
Energy Drink
Description: A caffeinated drink with a kick. I sometimes drink these on long drives; keeps me awake.
Target Ammo
Description: A box of 24 .22 caliber bullets for use in a target pistol.
Shotgun Ammo
Description: A box of 4 shotgun shells loaded with buckshot.
Service Ammo
Description: A box of 16 9mm bullets for a medium caliber pistol.
Rifle Ammo
Description: A box of 4 .38 caliber bullets, designed for use in a hunting rifle.
Assault Rifle Ammo
Description: A 18-round clip for an Assault Rifle, loaded with 7.62mm bullets.
Redeemer Ammo
Description: A box of 6 .44 bullets for a hand cannon.
   
by knw|ss
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