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The following speed walkthrough is intended for
people who have beaten the
game at least once, but I recommend that you play
through another or a few
more times so you know what to do pretty well.
You are expected to know where to go when something
is said. For example:
-Enter the Storage Room on 3F
Use your map if you need to, but you shouldn't
always have to use it.
You are also expected to know where items are, for
the most part. For
example:
-Enter the southernmost room in the corridor and get
the Walnut
You should already know where all items are
beforehand -- this is why you
should play the game a few times first, before going
for speed.
Don't waste time killing too many enemies.
Especially when they're are
groups of enemies, just run past them. However,
enemies that may pose a
real threat should be taken out.
Supplies aren't mentioned in this speed walkthrough,
however, you are
expected to get some on your own. Try not to go out
of your way just to
get a supply, unless you really need it. Always get
supplies that you go
past and are close to (supplies near an item should
always be picked up,
obviously).
Collecting Extra Weapons add to a better ranking, so
pick them up if playing an Extra New Game.
Note: Cutscenes do not count towards your time.
You can watch them if
you want but to stay on track, you might want to
skip them.
Note: Although the Lakeside Amusement Park nightmare is in
here, you should go
for speed in an Extra New Game so you'll get a
faster time. But if you
want, you can start a New Game for speed.
Color legend
Tongs
- items
Handgun
- weapons
Shopping Mall Map
- maps |
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01.
Lakeside Amusement
Park |
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| -Actually finish the stage on the roller coaster
rails, or just fall down a hole or let an enemy kill
you |
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02.
Central Square
Shopping Center |
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-Exit the washroom through the window and go
through the open door in the alley
-Go through the double doors at the end of the
hallway to the right
-Enter the women's clothing shop and you'll get the
Handgun
-Exit the room through the other door and get the
Shopping Mall
Map by the stairs door
-Go up to 2F via the stars and enter Helen's Bakery
to get the Tongs
-Enter the northwest storage room in the corridor
you just came from and use the Tongs to get the
Key taken with Tongs under the skid
-Enter the "My Bestsellers" bookstore and collect
the Shakespeare
Anthology books by the shelf |
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-Put the books on the shelf to reveal a code; arrange
them out of order
-If on Hard Riddle Level, the code is 8352 (don't pick up the books) |
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-Use the code to get past the locked door and
meet Claudia
-Find the elevator and enter it
-Get the Radio when it falls down and exit the
elevator |
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-Enter the storage room beside the women's
washroom and get the
Flashlight between the boxes
-Get the Bleach from the women's washroom (if not
playing Easy Riddle Level) and go past the shutter
to the east and enter the women's clothing shop
-Get the Hanger on the coat rack near you and the
Bulletproof Vest on the far one
-Go back to the west corridor and enter the
southwest shop on the north side
-Use the Hanger to bring down the ladder and go up
it to 2F
-Go up the escalators to 3F and go through the
double doors on your right
-Get the Cooked Key from inside the ready-to-eat dog
-Go back down to 2F and enter southernmost room and
get the Walnut
-Go through the other door and enter Café Turn Mill,
using the Cooked Key, and get the
Steel Pipe
-Exit through the other door and enter what's left
of Helen's Bakery through the southeast double doors
-Get the Detergent (if not playing Easy Riddle
Level) on the cart in the room and exit through the
other door
-Turn off the fan at the other end of the hallway
and go through the door there
-Combine the Bleach and Detergent and use the
combination on the bucket by the door (if playing
Easy Riddle Level, forget this and just continue)
-Back by the fan, turn it back on and reenter the
corridor
-Now enter the northeast shop in the corridor and
pass through it to the other corridor
-Enter the northwest shop and break open the Walnut
with the vise to get the
Moonstone
-Head west all the way to the escalator corridor and
go up to 3F again
-Use the Moonstone on the locked door and go down
the long ladder in the area to the first boss |
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-Use the Handgun to kill the Split Worm and make sure
to dodge its attacks
-Hold L2 to see which hole it's coming from next and shoot it when it opens its
protective cover for its head
-It shouldn't take too long to beat this easy boss fight |
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| -Head west through the nearby doors and through
the next doors |
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04.
Hazel Street
Subway Station |
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-Follow the hallway and head right when the
hallway diverts, and go through the door
-Follow the left wall around the corner until you
get to the turnstiles, and go past them
-Get the Subway
Map on the wall of the room by you
and go downstairs via the closest stairs
-Head east to Platform 1 and go down the stairs
-Go down the east stairs and get the
Nutcracker
-Go up the stairs and go up the other stairs you
came from
-Go to the Platform 2 Gate and use the Nutcracker to
open it
-Go down the stairs and get the
Shotgun in the
abandoned train
-Go down the north stairs and find and go down the
Platform 3 stairs
-Go east, fall on the track and try to open the far
red light door, and run back to climb back up on the
platform
-Head west through the gate, up the far stairs, down
the stairs in front of you and enter the subway
train
-Make your way through each of the nine cars and
then enter the Underpass through the blue door on
the platform when the train stops |
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-Make your way to the first actual room through
the first four corridors, and get the
Maul and the
Underpass Map
-Get the Wine Bottle from the southwest hall,
through the door
-Make your way to the east section of this floor and
enter the room with the heater
-Use the Wine Bottle on the heater to get the
Oil-Filled Bottle
-Enter the other room (just north of it) and use the
Oil-Filled Bottle to fill the gas tank and use the
machine
-Go downstairs via the ladder and use the stairs to
go through the door at the top
-Enter the garbage room south from where you are and
get the Dryer
-Head east through some doors until you get to the
monster in the water area, and use the Dryer on the
outlet by the door
-Go across the bridge and through the door
-Go south through the next door and go through the
door to the stairs south of where you are
-Go down the stairs and up the next set, and go
through the door
-Go up the stairs and up the ladder
-Enter the construction site |
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-Enter the stairwell and go through the 5F door
-Enter the large room and drop the bed down the
hole, then jump down to 3F
-Go outside through the hole in the wall and go
through the window to the Hilltop Center |
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-Find the door exiting to the main 3F corridor
and go through it
-Enter the emergency staircase and go up to 5F
-Head down the hall and turn left, then enter the
gallery on the left
-Exit the gallery through the far door and get the
Screwdriver on the boxes (if not playing Easy Riddle
Level)
-Get the Katana from the other end right room in
this corridor, and go back to the main corridor
-After exiting the gallery, go through the door in
front of you and go right around two corners and
enter the first room on your left
-Get the Jack from the back of the room and head
back down to 3F
-Head left past the elevators and through the left
door
-Go through the door in front of you to the right
and get the
Office Building Map, then use the
Screwdriver on the desk drawer to get the
Rope (if
playing Easy Riddle Level, just grab the Rope)
-Go to the west elevator -- with the doors slightly
open -- on this floor and use the Jack, and then the
Rope
-Go down to 2F with the rope and enter the west room
-Go through two doors north and turn on the bathtub
in the last room |
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08.
Nightmare Hilltop Center |
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-Exit to the main corridor and go north to the
Green Ridge area and enter the northernmost room
with Vincent in it
-Get the Oxydol on the desk and exit through the
other door
-Enter the east elevator and go down to 1F
-Ignore the beginning of the fairy tale on the
ground near the Glutton and enter the Last Drop Café
-Get the Pork Liver in the small fridge and then go
up to 5F via the elevator
-Enter the west corridor and enter the southwest
room
-Get the Matchbook on the table and enter the
gallery by going east and then north (and through
two sets of doors)
-Go up to the bucket by the painting and combine and
use the Oxydol, Pork Liver and the Matchbook
-Go through the small doors and go down the stairs,
ignoring the middle section of the fairy tale, and
go through the door there
-Make your way to the end of this corridor and the
next one, and enter the room there
-Get a Silver Coin from the desk and use it on the
vending machine to get the
Life Insurance Key
-Go down to 1F and enter the west corridor, using
the Life Insurance Key, and enter the room as far
southeast as you can go
-Read the end of the fairy tale and exit to the main
corridor
-Exit the building to outside
-Find and enter Daisy Villa Apartments
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09. Daisy Villa
Apartments |
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| -Find and enter your apartment |
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-Use the Shotgun to kill the Missionary
-Go for shots from behind, which will inflict a lot of damage
-Run and let the Missionary try to attack you and get behind it for a shot
-When the Missionary is on the ground, keep shooting it
-Strafe out of the way when the Missionary runs towards you, and blast it after
it passes you
-This fight shouldn't be too hard |
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| -Get the Stun
Gun from Heather's room if you
want, and then exit the apartments from the front
door |
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| -Make your way to Brookhaven Hospital and enter
it |
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-Enter the Reception and get the
Hospital Map
-Enter the elevator in the main corridor and go up
to 2F
-Get the Nail Polish
Remover from the Women's Locker
Room |
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-Solve the puzzle to open the patient wing double doors
with the following codes for each Riddle Level:
-Easy: 4639
-Normal: 8634
-Hard: 4896 |
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-Enter the patient wing and enter room M4
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-Examine the clock for the time (or number if
on Easy Riddle Level) and use that to open the briefcase (if on hard,
use 24 hour time) |
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-Get the Instant
Camera from the briefcase
-Go down to 1F via the east elevator and enter the
patient wing
-Enter room C4 and use the Nail Polish Remover to
get the Stairwell
/key
-Use the Stairwell Key to enter the east stairwell
and go down to BF
-Get the
Submachine Gun by the elevator and enter
the Store Room
-Use the Instant Camera to see the code behind the
shelf
-Go up to 3F and use that code to enter the patient
wing
-Enter Room S12 and get the phone
-Go down to the 2F patient wing and go through the
door marked "M" at the end of the hallway
-Use these directions whenever you reach a place
where the hallway turns (so at every corner, use
these directions, even if there's only one way):
-Right, right, left, right, right, left, through the
door
-Left, right, right, left, through door
-Left, left
-When you reach the large red crest (Metatron
crest), go through the door ahead, up the ladder,
and through the door up there |
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-Go through the Day Room (first, you may want to
unlock the patient wing double doors for later) to
the east corridor and enter the elevator
-Go down to 2F and get the
Plastic Bag from the
garbage in the Women's Locker Room, and go back up
to 3F
-Use the Plastic Bag to get the
Plastic bag (with
Blood) in Examining Room 3 from the blood bucket
(pass through the Day Room if you didn't unlock the
patient wing from the other side before)
-Enter the east elevator and go down to B3 |
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-Solve the puzzle if not on Easy Riddle Level, for the
appropriate Riddle Level
-Normal: Use the roman numerals on the oven and match them with the numbers on
the gurneys with corpses
-Hard: The code is 9271 |
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-Get the
Cremated Key from the oven and go up to
1F
-Use the Cremated Key to pass through the Day Room
and enter room C4
-Use the Plastic Bag (with Blood) on the altar and
then go down the ladder |
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-Defeat Leonard with the Shotgun
-Try to go for shots from behind
-Stay away from Leonard while he's getting up
-Continuously shoot Leonard while he's on the ground
-It may take long, but just keep shooting him |
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-Heather will pick up the
Talisman from the
ground
-Exit the room and exit the hospital through the
front doors
-Go back to the motel room and enter it
-After the conversation, head northwest on Nathan
Avenue to reach the park |
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13. Lakeside Amusement
Park Revisited |
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-Find and enter the souvenir shop and run to the
back left of the shop, and then run to the back
right to make the shelf fall
-Get the Roller
Coaster Key in the cookie case
-Exit and continue around the area and go through
the closest door
-Keep going and make your way to the Mountain
Coaster and up the stairs
-Use the Roller Coaster Key to enter the control
room and switch the ride off
-Go on the rails to the end for the cutscene
-Go through the left door and enter the Borley
Haunted Mansion
-Make your way through the house -- you won't have
to wait for the narrator to finish talking before
you can go through the doors in the first rooms, if
playing an Extra New Game
-For the red glow hallways, just keep running to the
end and exit the house
-Find the gate and go through it to the next area
-Head forward and through the two gates to the left
-Get the Chain on some bleachers and the
Red Shoe on
the stage, and go back to the Swing Rocket ride
-Attach the Chain to the gate door and the bar on
the column on the ride, and start the ride from the
control room
-Go through the now opened gate door
-After meeting Douglas, go through the gate in front
of you and enter the Fortune House
-Grab Douglas's
Notebook and the
Doll head in this
area and enter the Morchen Travel place nearby
-Place the Doll head in the left doll's hand, and
the Red Shoe by the right doll
-Take the left path through the wooden door, and
then through the green door after it
-Enter the carousel area ahead and aboard the
carousel
-Kill all the horses with a melee weapon |
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-Defeat the Memory of Alessa with the Katana
-When Alessa has a firearm, stay close to her
-Use the method where you swing three times and knock Alessa back each time
-Repeat this and she shouldn't be able to hit you
-If you're having trouble, use a firearm (Shotgun) |
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-After the boss, go through the door off the
carousel
-Enter the Church through the next door |
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-Get the "Eye
of Night" Tarot Card behind the
altar and enter the first corridor
-Get the Church
Map on the wall and make your way to
the hallway with the moveable painting
-After the blood footprints are done, move the
painting and go through the door
-Go all the way to the library and get the
"Moon" Tarot Card on the table
-Vincent will hand you the
Book: Otherworld
Laws in
a cutscene
-Enter the elevator to go down to the lower level
-Get the "Hanged
Man" Tarot Card from the morgue in
the west and go south all the way to the long
hallway
-Enter the Alessa hospital room past the moveable
wall (once the blood footprints are finished) and
get the "Fool" Tarot
Card in the Aglaophotis book
-Go back north to the middle hallway on the lower
level and enter Alessa's room to the west, and get
the Brass Key
-Go back up to the upper level and go to the locked
door in the first corridor, using the brass Key
-Enter the southernmost room on the west side and
get the "High
Priestess" Tarot Card
-Go back down to the lower level and enter Alessa's
room again
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-Here are the solutions for each Riddle Level:
Easy:
| "Fool" |
Empty |
"Moon" |
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| Empty |
"Eye of Night" |
Empty |
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| "Hanged Man" |
Empty |
"High
Priestess" |
Normal:
"Eye of
Night" |
Empty |
"Moon" |
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"High
Priestess" |
Empty |
"Fool" |
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| Empty |
"Hanged Man" |
Empty |
Hard:
"High
Priestess" |
"Eye of Night" |
Empty |
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| Empty |
"Fool" |
"Moon" |
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| "Hanged Man" |
Empty |
Empty |
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-Go through the door, down the stairs and enter
the last area
-After the cutscene, use the Pendant
-Jump down the hole to the final boss fight |
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-Use the Handgun to defeat the god
-Stay just outside of the semi-circle on the ground and fire the Handgun
until the god shoots fire -- sidestep to the left or right,
appropriately, when this happens
-Repeat this process until the god dies
-It may take a while, but it's pretty easy |
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| Congratulations! If your time is less than two
hours, that's really good. If less than three hours,
that's okay, but you can do better. You must know
what you're doing to get a really good time. |
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Used "Silent Hill 3 FAQ by Conquerer". |
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