Concept Art

CREATURES

2013.12.01-24 | Climax Advent Calendar

These represent a very early attempt to visualise some of the narrative themes and embody them through the enemy design. Unfortunately these portrayed a very literal translation of the opening car crash sequence as opposed to exploring the underlying themes that ran throughout the narrative. The direction was subsequently pivoted towards a concept with roots more familiar to what you see in game now.

Continuing the Disease and Tumour theme, these sketches form some of the early rounds of concepts. We moved away from some of the traditional staples of horror seen here, and focused more on an interpretation of the narrative thread.

A neutrally aligned Rorschach enemy was required as a starting point, the point of introduction, a point before enough personal psych’ data has been collated in order align the enemy to your play through. 

This image shows the neutral physique but with the first stages of bias, in this case disease.

"It was Harry’s fault. Harry is a drunk/addict. Every aspect of his life is mired by his addiction"

Rather than being a loving husband / father, he is a drunk. The schema of green wine bottles, absinthe and queasiness, yellow of whiskey, vomit and liver disease formed the back drop to your narrative, where as in the frozen nightmare you were harassed by a vision of Disease and Tumours.

"It is no ones fault. Harry and Dahlia have simply drifted apart."

They are now trapped in a dying relationship, but each unwilling to acknowledge it.

"It was Harry’s fault. Harry is a serial adulterer and is sexually immoral." 

The subtext of any relationship is his desire to hurt woman. His affairs are harmful to his family and to the woman he has them with. In turn the frozen nightmare manifests itself appropriately.

2015.12.13 | Cheryl's Dog

by Anton Martyshenko