News Archive: 2011
Silent Hill: Revelations 3D coming soon?2011.12.18 |
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Silent Hill: Book of Memories Media2011.11.27 |
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Original Voices for Silent Hill 2 in HD Collection. Officially2011.11.24 |
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Douglas in Silent Hill: Revelation 2011.11.10 |
"Suddenly there seem to be lots of people interested to know if the Douglas Cartland character appears in SH2. The answer is yes and he’s played by the fantastic character actor, Martin Donovan." Source: Michael J. Bassett's Blog |
Brian Gomez leaves Vatra Games and Silent Hill: Downpour2011.11.05 |
“When it was announced that Downpour was being delayed to 2012, my family and I came to the decision that I couldn’t keep making the commute between Los Angeles and Brno for another 4-6 months,” Gomez explained to the Silent Hill Historical Society. “Downpour is so close to completion, there’s not a lot more that I can personally do for the project that Devin, Tomm, and Marek Berka cannot handle on their own. I gave my notice a few weeks ago, setting Halloween as my last day.” Brian has plans to work on another horror game with survival elements pulled from Downpour that Konami wasn't interested in. More information on that in the possible future. Source: Silent Hill Historical Society |
2012: Silent Hill's Trio Hits Stores Early2011.11.04 |
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Silent Hill: Stolen Heart 2011.11.01 |
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Broken Notes Extremitas2011.11.01 |
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Akira Yamaoka and Jeff Danna to Compose for Silent Hill: Revelation2011.11.01 |
This announcement, coupled with the fact that the same Lead Creature Designer from the first film is returning, is proving to shape up and match the immerse atmosphere that was so great about the first film. Source: Michael J. Basset's Blog |
Silent Hill: Book of Memories Screenshots 2011.11.01 |
Source: IGN |
Silent Hill HD Collection Controversy is Coming to an End2011.10.02 |
![]() "Very special thanks to Monica Taylor Horgan and Donna Burke for signing their waivers! Fans, you need to understand that this simply wouldn’t have been possible without the cooperation and support of Tomm Hulett, Devin Shatsky and Michael Ranja of Konami USA. Plus, I would like to issue a special note of gratitude to Michael Patrick Arnold of Silent Haven who worked selflessly behind the scenes to get everyone together on this, and make the Win-Win ending possible. I don’t think we could have done it without you, Mike!” - Guy Cihi |
Silent Hill: Downpour Fan Preview2011.09.27 |
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Silent Hill: Downpour at TGS 20112011.09.15 |
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Source: Konami, Gamespot |
New Silent Hill: Downpour Trailer 2011.09.15 |
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It's interesting that the release date specified in the trailer is 2012. Probably, it's just for Japan, although Amazon.com has also changed the date for the game to 31 March 2012. Source: SilentHillWiki's YouTube Channel |
Silent Hill: Downpour Gameplay 2011.09.08 |
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TGS 2011 is starting next Thirsday. We hope to see more of new Silent HIll titles and perhaps a Japanese cover drawn by Masahiro Ito. Source: Gaming Everything |
New Covers of Silent Hill: Downpour and HD Collection2011.08.31 |
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Sources: Amazon.com, Amazon.co.uk |
Thessaly Lerner on Voice Acting 2011.08.30 |
“The scoop is when I did Silent Hill I was only paid $500 flat rate. They stole my voice for SH3 and my agent threatened to sue and got me a couple grand and that’s it. There are no residuals for videogames -never have been and it’s a major bummer. Video game companies are out only for themselves and to make money. The first budget they cut is voiceover. I have been taken advantage of, knowingly, by many videogame companies, but I’d rather work for a small amount than not work at all.” Source: Silent Haven |
Mary Elizabeth McGlynn on Silent Hill HD Collection 2011.08.30 |
“I’m in New Orleans for the weekend so I’ll have to be brief. I stand behind and am very proud of the work we did for the re-releases of Silent Hill 2 & 3. I was approached by Konami to re dub the original Silent Hill versions of 2 & 3. I was told that they would not be using the original voices due to an unfounded demand for royalties by the original actors, specifically the actor who played James. There are no royalties for game voice over actors, as stipulated by and negotiated for in the contracts. Games are a buy out situation. That’s just the way it is. We couldn’t change the script at all so we were constrained by the pacing of the original performances. But I think we brought a sense of naturalism to the updated version. I was proud to be a part of this revision and although I know there will be much resistance to the new voices, I hope the fans will, over time, be able to appreciate both versions of this iconic game series. after recording the voices we gave the product to Konami. What they do with them now is up to them. I love Silent Hill and am honored to have worked on it for all these years. I hope that love shows in the final product.” Source: Silent Haven |
Silent Hill HD Collection Screenshots and Covers2011.08.29 |
Also we have covers for this box set featuring image of Maria. A bit different from the typical box art but I personally love it. Hopefully we can see some official box art for Downpour soon as it creeps in closer to the eyed release date. |
Troy Baker - the New James Sunderland2011.08.29 |
According to Troy, it's actually Guy Cihi's (James from the original version) fault that Konami decided to rerecord voices for the HD reissue of Silent Hill 2. Cihi states, Konami had no rights to reuse his work without paying him residuals, but Troy says this is not true as there are no residuals for the voice actors in the game industry and all rights for the vocal tracks should belong to Konami. Troy Baker also asks all fans of Silent Hill series not to hate the HD edition of the game prematurely and to play it through before passing judgment. There's still the original PS2 version for those who don't like it! Personally speaking, I had no real issue from the brief display of voice overs, with Troy's voice as James. What got to me was the lack of emotion in Mary and Maria's voices. Eddie sounds like a strung out druggie but let's face it - I got that vibe from him in the original anyway. Source: The Gaming Liberty, Rely on Horror |
Guy Cihi’s Open Letter to Konami2011.08.29 |
Guy Cihi (if you don't remember, he's the actor who played James Sunderland in the original Silent Hill 2) decided to stop this fuss about the new voices in the remastered game and posted an open letter to Konami on his Facebook page. In this letter he tries to explain all the variables leading to the current ordeal. For example, Guy states that he, like the other actors used in the production of the game, didn't receive written contracts. Verbal agreement covered only the original PS2 release. Konami however kept reusing his work without consideration and without paying any residuals. They even blurred his face in the “making of” documentary. Whether all of the above is true or not, Guy writes that he's ready to relinquish all his rights to his motion capture and vocal performances in the Silent Hill 2 production without demand for additional consideration to Konami. By doing this Cihi calls on Konami to release Silent Hill 2 in the HD Collection with the original voice overs and a possibility to choose between the old and new vocal tracks during play. We'll see if Konami is going to accept this proposal. I know where my bets are... |
Silent Hill: Downpour Sneak Peak 2011.08.20 |
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Silent Hill: Book of Memories Gameplay 2011.08.18 |
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Silent Hill HD Collection Screenshots 2011.08.18 |
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Silent Hill: Book of Memories First Look2011.08.17 |
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Source: Rely on Horror |
New Screenshots of Silent Hill: Downpour 2011.08.17 |
Update: 12 more screenshots. |
Silent Hill HD Collection Officially on Xbox 360 + New Voiceover Sneak Peak2011.08.17 |
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Konami Twitter Contest: Win a Silent Hill Sounds Box!2011.08.16 |
P.S. Open to U.S. residents only. Source: Konami on Twitter |
Silent Hill: Downpour Mexico Pre-Order Goodies2011.08.16 |
![]() Another site, gamers.vg, is offering a Silent Hill Downpour mug with their pre-orders. ![]() So far no other word on pre-order bonuses regarding other regions has been released. On a side note, and it may just be a severe case of being spoiled by the goodies that came with Catherine, but I really hope they step up some of these so called "goodies" for this release. A mug and a flash drive containing the making of what I fear (holding judgement until I hear it) to be a potentially terrible opening theme by Korn. No offense. Loved them and grew up listening to their music until I dropped my angst, but I have yet to hear them do music that I would want paired next to Silent Hill. Source: Silent Hill Historical Society |
Tentative Silent Hill Release Dates2011.08.03 |
- Silent Hill Downpour was sporting a confused October/Winter release date - depending on where you checked. Gamestop has it listed with an SD (street date) of October 25th for PS3 and Xbox 360. Gamestop management assured me that while they aren't sure how the dates were handed down to them that they do not give titles their infamous SD tag, if they are not almost certain that these are the dates. With that in mind: These are tentative release dates. Nothing has been officially announced by Konami/Vatra and we are not responsible if these dates are pushed back or just plain false. Source: Gamestop |
Joe Remorsa Music Goodies2011.08.03 |
Source: CD Baby |
Silent Hill: Downpour Details 2011.07.26 |
- The option for button prompts (Press X to do __) can be toggled on Hard difficulty. Now most of this is exciting news. I look forward to running around Silent Hill with a Sexy Beam, or maybe even a Laser Pistol, and improvement to combat means they are listening to us, another good sign. The thing I am hesitant about is the button prompts. I like the idea of QTE (Quick Time Events, anyone who has played Dead Space 2 knows what I am talking about) but it sounds like these are actual prompts for picking an item up, or opening a door. The wording is vague and it may start as OFF, with the option of being toggled ON when playing in Hard mode, or unfortunately the opposite. I hope my immersion into Silent Hill isn't ruined by flashing multicolored shapes informing me what door I can open, and which weapon I can pick up. More news to come as we get closer to a confirmed release date. Source: Rely on Horror |
Silent Hill: Downpour at Comic-Con 20112011.07.25 |
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First Silent Hill HD Collection Screenshots 2011.07.21 |
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Akira Yamaoka Interview for 8-4 2011.07.21 |
In a recent interview with 8-4 we got to see a glimpse of Akira and his work habits on the original Silent Hill, as well as why left the series and Konami. At the time, sounds and music in video games were not as important as they are today. Akira sought to change this when Silent Hill originally began stating he felt he was the only one able to bring life to the sound. It was “the game to break game music on.” The process started with writing music for the trailer in hopes of drawing a strong reaction from the team, even a negative one. The team was rather blasé about the track which upset Akira. There was a typhoon that night, casting a sinister shade over Akira's home. Within an hour, he had written a track on guitar, which is the track we all hear when checking out the current Silent Hill trailer. (No, I am not making this up for effect.) As to why he left the series and Konami, Akira states he looked at where he would be 10, 20 and even 30 years down the road and was disappointed with what he saw. He felt he wasn't in control of his life and that it'd be a steady growth of promotions and predictable security. This culminated in his retirement, an attempt to have control over his fate again. Source: 8-4 |
Set Pictures of Silent Hill: Revelation2011.06.28 |
Source: IMDB |
Ito is Drawing a Cover for Downpour2011.06.28 |
Source: Twitter |
New Details on Silent Hill HD Collection2011.06.26 |
Source: Gamestop |
Silent Hill: Downpour Panel Discussion 2011.06.09 |
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Interview with Composer Daniel Licht2011.06.09 |
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New Silent Hill: Downpour Screenshots and More Info on New Silent Hill Titles2011.06.09 |
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Silent Hill: Downpour HD Gameplay2011.06.08 |
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Source: Facebook |
Silent Hill HD Collection with New Voice Overs2011.06.08 |
Updated: The new voiceovers are going to be directed by Mary Elziabeth McGlynn. Source: Rely on Horror |
Multiplayer Silent Hill: Book of Memories 2011.06.08 |
Source: Rely on Horror |
More Silent Hill: Downpour Gameplay2011.06.08 |
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Silent Hill: Downpour Gameplay from E3 20112011.06.08 |
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Silent Hill: Downpour Details: 3D and Theme Song by Korn2011.06.07 |
"Murphy Pendleton has been incarcerated for several years, having had his sentence extended once already. Due to his history at Ryall State Prison, he is being transferred to nearby Wayside Maximum Security Penitentiary—but a freak accident cuts the journey short. Waking up in a forest next to the wrecked bus, Murphy has a clear shot at freedom. He makes his way into the sleepy town of Silent Hill where mysterious locals welcome him into a slowly developing personal hell." Source: Konami |
Silent Hill Announcements at Konami Pre-E3 Show2011.06.03 |
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Weapons in Silent Hill: Downpour2011.05.23 |
"One thing I’d like to mention is Downpour’s weapons break, but in different states, so often times what once was a 2 handed weapon, now becomes a 1 handed weapon upon breaking. Oh and some of the broken parts are still usable as well. As for metal weapons it’s a tricky dilemma, obviously we didnt want to only create wooden objects, as that would seem like a cheap design “solution”. And we also didnt want to constantly have to “strategically” take away players weapons via design points (as in your water slide example), because that can come across as forced after a few times. So some metal weapons with wooden handles (EG axes or shovels, etc.) will break, and maybe only the handle is left as a functional weapon. Or in cases of an all metal weapon (such as a crow bar or pipe), it’s more durable, but doesnt have the reach that some other weapons do, and it also will eventually bend to the point where it’s not functional anymore." Shatsky added that firearms can break like any other melee weapon and can be used as melee weapons when necessary when you'd like not to waste ammo. He also noticed that since the team is going for realism in the game, Murphy is not going to have an unlimited inventory system like in the previous games and will be able to carry only one melee weapon in his hand and one firearm holstered at the same time. Source: Hell Descent |
Malcolm McDowell Talks Silent Hill: Revelation 3D2011.05.17 |
"I enjoyed that very much. It's part 2 of Silent Hill and all that. I just really did one major piece in it. I play this weird guy who's blind in a prison cell, with a chain. Scary. It was fun to do. I loved doing it. I just went in for a week, did it, and "Bye bye." I'm sure it'll be good, because this is one of the better ones of that genre of movie. So I think it'll be good." Source: FEARnet |
Silent Hill: Revelation Shooting is Ended 2011.05.14 |
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Source: Michael J. Basset's Blog, Silent Hill: Revelation 3D on Facebook |
Silent Hill: Downpour E3 2011 Teaser Trailer2011.05.14 |
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Source: Silent Hill on Facebook |
Silent Hill: Relevation Filming at School 2011.05.13 |
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Source: Silent Haven |
ROBBIE THE RABBIT 20072011.05.09 |
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Interview with Producers of Silent Hill: Downpour2011.05.07 |
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Interview with Donna Burke2011.04.27 |
Source: Silent Haven |
Bogeyman Figure for Pre-Order2011.04.20 |
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Source: KonamiStyle |
New Silent Hill: Downpour Screenshots and Concept Art2011.04.17 |
Silent Hill: Downpour Screenshots |
Lakeside Amusement Park in Silent Hill: Revelation 2011.04.10 |
And here's also a couple of videos from the set: |
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Robbie in Dance Evolution2011.04.04 |
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Akira Yamaoka's Silent Hill Guitar for Sale2011.03.30 |
The auction is part of the Play For Japan campaign, a video game industry initiative to raise money for earthquake and tsunami relief in Japan. The starting price for the lot was $250, but has already reached $1,475. The auction ends in one week's time and the winner will also receive a personalized autograph on the guitar from Akira. |
More Silent Hill: Revelation Set Photos2011.03.26 |
Source: Steve Robert Delahunty |
On Silent Hill: Revelation Set2011.03.23 |
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Source: Century 21, HorrorMovies.ca, IMDB Message Boards |
Multiplayer Silent Hill Rumor Denied2011.03.21 |
“Whoever that Italian interviewer was either took Radeks comments completely out of context, or it was lost in translation. As previously mentioned, we were (many moons ago) investigating a separate Multiplayer mode, but that was quickly extinguished when we costed it out and determined how much resource time it would detract from the core singleplayer experience.” Good to hear. Source: Hell Descent |
Rumor: Multiplayer Silent Hill for XBLA2011.03.19 |
"360: Can we expect a multiplayer mode in Silent Hil? Sounds a bit like a blasphemy as Silent Hill series was always meant for a single player experience and is known for its unique terrifying atmosphere of loneliness. It's pretty hard to achieve that in a multiplayer title. But hey, on the other hand Konami already made Silent Hill: The Arcade, a two-player arcade game, so why don't they make a similar title for XBLA. Source: Hell Descent |
Patrick Tatopoulos Designs Creatures in Silent Hill: Revelation2011.03.17 |
Source: Silent Hill Haven |
Silent Hill Film Stars Return for the Sequel2011.03.16 |
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Adelaide Clemens is Heather Mason 2011.03.08 |
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New Silent Hill: Downpour 2011.02.25 Images2011.02.25 |
Silent Hill: Downpour Screenshots |
"Be Buried in Silent Hill" Contest Winners 2011.02.17 |
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Silent Hill: Downpour Contest's Final 2011.02.11 |
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New Silent Hill: Downpour Details in EGMi 2011.02.10 |
Download sample |
Interview with Dan Licht2011.02.09 |
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Q&A With Michael J. Bassett #3. Shooting Starting Soon2011.02.08 |
Q&A With Michael J. Bassett #3 (Silent Haven) Also the shooting of the film should begin in Toronto on March 7th and will end some day between June 5th-11th. |
Actress for Heather is Chosen2011.02.08 |
"To call it crucial casting is an understatement – the whole movie rests on her slender shoulders. Not only has she got to be able to play the psychological complexity but she’s going to have to be pretty tough. I run a hard set and expect a lot from my actors. The girl I’ve got in mind brings all this and more to the table. She’s a gifted actress, tough but vulnerable – she’s going to rock your world, I promise. When deals and paperwork have all been finalised it will be announced but I can tell you, my quest is over." Source: Michael J. Bassett's Blog |
Silent Hill: Downpour in GamePro Magazine2011.02.08 |
Source: Rely on Horror |
Tom Waltz and Menton3 Interview 2011.02.01 |
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Want to “Be Buried in Silent Hill”?2011.01.26 |
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Crafting Atmosphere of Silent Hill: Downpour 2011.01.25 |
"Silent Hill: Downpour is being developed by Vatra Games, a new studio based in Brno, Czech Republic. The unique Central European environment has the team’s creative juices flowing. Mummified corpses beneath the streets, a huge cavern with a dark past, and a history of Soviet rule make up a portion of the inspiration they’re surrounded by. Needless to say, the country’s chaotic past has made an impact on the team, and they’re eager to share their enthusiasm for their environment." Crafting Atmosphere: Silent Hill: Downpour And The Czech Republic Influence |
Silent Hill: Downpour Details2011.01.24 |
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Q&A with Michael J. Bassett2011.01.13 |
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Silent Hill: Past Life #3 and 4 Images 2011.01.12 |
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Source: menton3 on deviantART |
Silent Hill: Downpour Coverage in GameInformer2011.01.08 |
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Some facts from the article: - The game's story doesn't have any connections to the past titles of the series save for the town of Silent Hill. - The player will have to make various choices affecting the outcome of the game and relationships with other characters. - There is a choice of puzzle difficulty levels once again. - Water plays a significant role in the game and acts as a trigger to world's transformation. - Nightmare world locations in the game are not remixed versions of the already visited places, but will play out as standalone levels. - The game combines over-the-shoulder view with the fixed classic Silent Hill camera. - Murphy is no warrior and fights are to be avoided if possible. - There will be boss battles with QTE system. - There is no weapon inventory in the game. Murphy can have one weapon at a time only. As weapons he can use various objects he finds in the environment. All weapons have limited durability and will eventually break. - The game takes place in the unexplored southeastern part of the town. There will be a subway system to make transportation easier to a big number of locations presented in the game. - It will take you over 10 hours to beat the game if you explore of all the locations and do various sidequests. Source: Dragonborn from 4chan |