Dark Shrine Worship Hall
- Ebisugaoka Part 1
- Dark Shrine Path
- Ebisugaoka Part 2: Rice Fields
- Dark Shrine Corridors
- Ebisugaoka Part 3: To School
- Ebisugaoka Middle School
- Dark Shrine Worship Hall
- Ebisugaoka Part 4: Sugisato Forest
- Dark Shrine Main Hall
- Ebisugaoka Part 5: To Shimizu Residence
- Shimizu Residence
- Dark Shrine Treasure Hall
- Ebisugaoka Part 6: Tainted Town
- Dark Shrine Final Path
Welcome to the seventh chapter of the complete walkthrough guide for Silent Hill f, covering the Dark Shrine Worship Hall. Use the key summary below for essential, spoiler-free directions, including all missable trophy-related items and actions (items in italics are optional). For in-depth guidelines with extra explanations, refer to the complete walkthrough section. This guide also includes all New Game+ items and actions for your subsequent playthroughs.
Legend
- Hokora – shrines
- Capsule Case – key items
- Steel Pipe – weapons
- Omamori [Whale] – omamori
- Upgrade: Ema – character upgrades
- Local Doctor's Note – documents
- Housemaid’s Note – trophy-related documents
- Red Capsules – consumables
- Antique Comb (⛩300) – offerings
Collectibles
Counts of available trophy-related collectibles:
| Category | NG | NG+ | NG++ |
| Omamori | 1 | 1 | - |
| Ema | 1 | 1 | - |
| Inventory upgrades | - | - | - |
| Inari-sama's seals | - | 1 | - |
| Documents | 3 | 5 | 5 |
Key Summary
- Interact with the keyholes underneath the Inari statues and explore the western and eastern sections.
Western Section
- Reach the starting hall with a device. You will need to find three missing objects.
- New Game+: Omamori [Swallow] and Upgrade: Ema. Go south and squeeze through the gap in the wall to the left. Proceed through the Inari-sama door to find these items around the table.
- Pull the green/red lever on the left Inari statue to show the green symbol. Proceed through the corridor in the south.
- Head to the room in the north—Rinko's room. Interact with the lamp on the desk to flip the switch. Inspect the three dolls around the room to get the Rightward-facing Fox Crest. Exit the room to find yourself back in the starting hall.
- New Game++: Rinko's Diary (4) is on a southern shelf below one of the dolls.
- Proceed through the corridor in the south into the middle room. Pull the statue lever to show the gray symbol. Exit the room and head to the room in the west – the classroom. Interact with the lamp on the teacher's podium to flip the switch. Inspect the lone desk to get the Forward-facing Fox Crest. Exit the room to find yourself back in the starting hall.
- New Game+: Rinko's Diary (2) is on a desk in the second row.
- New Game+: Rinko's Diary (3) is in a cubby on the eastern side of the room after flipping the lamp's switch.
- New Game++: Rinko's Diary (5) is in a cubby on the southern side of the room after flipping the lamp's switch.
- Pull the lever on the right Inari statue to show the blue symbol. Proceed through the corridor in the north and head into the room in the south—the Chizuruya General Store. Interact with the lamp on the cashier's desk to flip the switch. Inspect a jar with sweets on the western side of the room to get the Leftward-facing Fox Crest. Exit the room to find yourself back in the starting hall.
- New Game++: Rinko's Diary (1) is on top of the boxes on the northern side of the room after flipping the lamp's switch.
- Insert all three crests into the device to receive The Tri Scale Emblem Key. Return to the Grand Hall.
Eastern Section
- Reach the starting room that is going to be Sakuko's room. Pull the lever on the Inari statue to show the blue symbol.
- Trophy/Achievement: No One Left Behind. Stop eight enemies behind the white rabbit crest door from reanimating by killing them close to the blue lanterns.
- New Game+: Sakuko's Diary (6) is on top of the shelf cabinet in the corner.
- Proceed through the chamber to the northeast. Pull the next statue lever to show the gray symbol.
- Head south and enter the red symbol door to the east—the locker room. Pull the statue lever in the room to show the green symbol.
- Sakuko's Diary (2) is on a bench on the northern side of the room.
- New Game+: Sakuko's Diary (4) is on the same bench on the northern side of the room.
- New Game++: Sakuko's Diary (8) is on a bench in the northeastern corner of the room.
- Go through the green symbol door in the north and return to the starting room through another green symbol door.
- Sakuko's Diary (1) is on a shelf in the room with the green/red symbol statue.
- Shriveled Abura-age (⛩500) is in the room with a monster behind the red symbol door. Pull the statue lever to show the red symbol and get the item, then pull it back to the green symbol to proceed.
- Pull the statue lever to show the blue symbol and proceed again through the chamber. Pull another lever to show the gray symbol and head south, then through the right green symbol door to the south.
- Head to the chamber in the southwest and pull the statue lever to show the red symbol.
- Enter the room in the southeast, head north and pull the statue lever to show the blue symbol.
- Sakuko's Diary (3) is on a cabinet in the northeastern corner of the room.
- New Game+: Sakuko's Diary (5) is on the same cabinet.
- New Game++: Sakuko's Diary (7) is on the same cabinet.
- Return to the northern hallway and enter the now-open central chamber.
- Solve the Light Puzzle to align the cages on each side and collect the Talon Lampshade and Restrain Lampshade from the open cages:
- Put the lampshades on the lamps at the front of the chamber to receive The White Rabbit Emblem Key.
- Omamori [Bull]. Instead of going back to the Grand Hall immediately, head for the locker room again to find a now-open secret room with this item in the east.
- Return to the Grand Hall.
Grand Hall
- Proceed through the opened doors ahead after using both keys on the keyholes below the Inari statues.
Northern Section
- Solve the Memories Puzzle by collecting missing Shu’s prized possessions:
- Story: Brainiac Comic.
- Hard: Drawing of a Young Shimizu Hinako and Brainiac Comic.
- Lost in the Fog: Drawing of a Young Shimizu Hinako, Brainiac Comic and Raygun.
- Proceed through the door in the northwest and head west to reach the room with the Inari statue. The Drawing of a Young Shimizu Hinako will be at the end of the corridor to the north.
- Pull the statue lever to show the blue symbol. Proceed through the door to the south corridor.
- Upgrade: Ema is on top of the drawers in the corridor.
- Pull the statue lever to reveal the red symbol, then proceed into the next room.
- Defeat the monsters and collect the Raygun from a shelf on the western side of the hall.
- Go upstairs and collect the Brainiac Hero Comic next to the Inari statue.
- Pull the lever to show the blue symbol, circle around the hall and return to the northern hall through the corridor to the south.
- Place all the collected items onto the empty pedestals and proceed through the north doors.
Complete Walkthrough
In progress.
| 06. Ebisugaoka Middle School | 08. Ebisugaoka Part 4: Sugisato Forest |






